Maxwell Render

Maxwell Render Information Repository
It is currently Tue May 21, 2013 11:25 am

All times are UTC + 1 hour [ DST ]




Post new topic Reply to topic  [ 1 post ] 
Author Message
 Post subject:
PostPosted: Tue Apr 19, 2005 12:26 am 
Site Admin
User avatar

Joined: Wed Sep 08, 2004 5:07 pm
Posts: 358
I would say that in:

float tempFloat=120.000000f;
pMaxwell->setMaterialParameter( pMaxwell->getMaterial("LightBulb"), "INTENSITY", sizeof(real), &tempFloat);


tempFloat should be real, not float.

_________________
Next Limit Technologies


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC + 1 hour [ DST ]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group