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PostPosted: Fri Jun 22, 2012 5:16 pm 
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Joined: Sat Jun 18, 2005 7:26 am
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Location: Seoul, Korea
I want to know what kind of features doesn't supported under Nitrous driver mode so far.
for example, Maxwell Grass preview

and others ?

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PostPosted: Wed Jul 11, 2012 5:17 pm 
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and MxLight invisible on viewport.

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PostPosted: Fri Sep 07, 2012 11:41 pm 
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Joined: Fri Mar 26, 2010 8:30 pm
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Location: Chicago, USA
Is it just me or did the texture preview using Nitrous when using MaxwellRefMaterial work in previous plugin versions but not the latest?

I'm pretty sure I could click the [checkerboard + light bulb] button in the material editor and have the texture from the referenced MXM show up in the viewport. Didn't this work in the past?

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PostPosted: Sat Sep 08, 2012 12:16 pm 
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Joined: Wed Oct 18, 2006 8:20 am
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Yes, that's currently broken, but we've fixed it for the next build. We've also improved support for displaying embedded materials in the Nitrous viewport. Unfortunately, grass and lights still don't show up, since Nitrous is not very plugin-friendly.


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PostPosted: Mon Sep 10, 2012 7:58 pm 
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That's great to hear. Any estimate when the plugin update will be released?

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PostPosted: Tue Sep 11, 2012 7:04 am 
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Mihnea Balta wrote:
.... since Nitrous is not very plugin-friendly.


Autodesk made a bizarre trick to improve viewport performance. :lol:

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