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PostPosted: Sat Sep 22, 2012 4:20 pm 

Joined: Fri Mar 25, 2005 10:51 am
Posts: 68
Imported mxm in LW doesn't remember the Material id color.
If I load the Mxm in the Maxwell material editor it remembers the color.

Is it a bug ?

Thanks and keep going !!

Gianmarco


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PostPosted: Mon Sep 24, 2012 1:11 pm 
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Joined: Wed Oct 18, 2006 8:20 am
Posts: 1824
We don't import the material ID color because it's kind of scene-specific. I think this was requested by somebody a long time ago, but I can't say for sure. I can change it if you think it would be useful.


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PostPosted: Mon Sep 24, 2012 8:06 pm 

Joined: Fri Mar 25, 2005 10:51 am
Posts: 68
Hi ,
I think it could be useful in certain situations.
For specific jobs I create id material channel with pure red/blu/green values ( easier to select in photoshop). And everytime I 've to change ID color for every material I assign ( in this kind of job I've only at most 3 materials but a lot of different objects) .

I change the id color only in some specific jobs or situation, most of the time I never touch it.
Probably it's better to leave the id black and the randomized color .

Thanks

Gianmarco


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