Maxwell Render

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PostPosted: Sun Dec 25, 2011 12:59 am 
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Joined: Sun May 07, 2006 2:50 pm
Posts: 18
Location: Montreal
I m using Cinema 4D R10.5 with Maxwell render 2.6. I made changes to my textures and applied the new maxwell material to my object but in my perspective viewport the new textures don t update. They kept the old ones however Maxwell renders the modified jpeg I applied. How can I solve this openGL issue in Cinema 4D with Maxwell. My Cinema 4D materials automatically update and it works fine but not the maxwell materials

thanks

Alex


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PostPosted: Sun Dec 25, 2011 2:51 am 
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Joined: Wed Nov 16, 2005 3:02 am
Posts: 7586
Location: desk #861
For performance reasons, the plugin caches smaller versions of your textures for use in the texture editor, and in the viewport. You can force the plugin to invalidate its viewport texture cache by changing the texture preview size in the plugin's texture editor, but aside from that, it will only happen when Cinema is restarted. I'll see about making this happen automatically by storing & checking the file's last-write time.

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