JDHill wrote:
First, I am not clear on what you mean by saying you "can't manage" to do it. Do you mean that exporting the MXS is slower than before, as Tim was reporting above, or do you mean that you actually cannot export the MXS? If the latter, is there a crash, or some error reported?
When I press the render button Cinema start to export the scene (with no errors or crashes) and after waiting for 30 minutes I force quit C4D. I don't know if I wait for two hours maxwell will start, but I can not afford so much time for the export. So yes, exporting the MXS is definitively slower than before, and makes impossible working with many instances with deadlines, at least in my case.
JDHill wrote:
Second, I have written it elsewhere before, but it is not a good plan to instance individual blades of grass, if that is what you are doing. An instance of a single blade of grass is probably larger, data-wise, than the geometry for that blade. Optimizing this would mean that rather than exporting 10K instances of a single blade, you would export 10 instances of a thousand blade patch of grass. I can't tell, just from your post, though, whether this is a factor for you here or not.
I'm not instancing individual blades of grass, I'm instancing an area of 20 cm^2 but I could try to instance 1m^2. I will let you know if this give me a better result.
Thanks for your time,
josé