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 Post subject: Real scale flag question
PostPosted: Fri Jul 20, 2012 3:46 pm 

Joined: Wed Mar 07, 2007 4:32 pm
Posts: 186
Location: UK, West Sussex
Hi
I am working in Rhino from scene manager.
I double click the material, a wood floor in this case.
I then select a layer (this material has 3)
I then right click on one of the texture to bring up texture manager.
I now set ON the real scale for this texture.

I would expect the other textures (surface and bump to also change to real scale)

Or do I have to set it manually for each texture in the material?

Many thanks

Richard


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PostPosted: Fri Jul 20, 2012 3:53 pm 
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Joined: Fri Mar 30, 2007 12:22 am
Posts: 1258
Location: Giedi Prime
in the rhino material editor you can always execute any changes with "ctrl+shift" modifier.
this will distribute the changes to all textures in the material!

see under "texture parameters" almost at the bottom of this page:

http://support.nextlimit.com/display/ma ... ial+Editor

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PostPosted: Fri Jul 20, 2012 4:43 pm 

Joined: Wed Mar 07, 2007 4:32 pm
Posts: 186
Location: UK, West Sussex
Many thanks. Works fine


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