Jeremy, thanks for your reply this is what message i get when clicking render with instances box checked:
ERROR: - Instances of emitters are not supported.
ERROR: - Data preprocess failed. Render cannot continue
ERROR: - Render Failed
I redrew the mesh square using mesh>polygonmeshprimitives>3-D Face for emmitters as I could find no commmand as you stated under (use the 3DMesh command and draw a simple triangle or square) I hope this is the same. I then used the object properties table to check its stats, with custom mesh enabled for the emitter mesh, clicking adjust does nothing where you can usually set your setting (ie max/min edge length aspect ratio.etc.) as you explained the other day.
so clicking details this is what the pop up window displayed:
mesh
ID: 01245500-3146-4e0a-aed5-9597ff427657 (10611)
Layer name: lamp emitters
Render Material:
source = from obj
index = 9854
Attribute UserData:
UserData ID: 69F27695-3011-4fba-82C1-E529F25B5FD9
Plug-in: Rhino 4
description: CustomMeshUserData
saved in file: yes
copy count: 10
UserData ID: B0EE2168-8EC6-42ed-A962-26DEB8CC8F9A
Plug-in: Rhino Render
description: Rhino Renderable Object UserData
saved in file: no
copy count: 2
Geometry:
Valid mesh.
Open polygon mesh: 4 vertices, 1 polygons
bounding box: (2510.15,3382.43,9.21885) to (2510.83,3383.24,9.21916)
The plugin version from the drop down menu within rhino 4 : Maxwell>About- shows version 2.5.1.0
after clicking render, the maxwell render window that pops up: Help>About Maxwell- 2.5.0.0 x64
Please see the results i'm getting below:
1st GOOD by
be810fa053dd80dec18ac2d8c9207acd, on Flickr
native lights spots to project + multilight mesh squares to bring out bulbs
1st BAD by
be810fa053dd80dec18ac2d8c9207acd, on Flickr
just multilight mesh squares