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PostPosted: Sat Nov 05, 2011 7:02 pm 
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Joined: Wed Nov 16, 2005 3:02 am
Posts: 7586
Location: desk #861
This thread holds known bugs, and their workarounds.

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PostPosted: Wed Jun 20, 2012 12:26 am 
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Joined: Wed Nov 16, 2005 3:02 am
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Location: desk #861
2.7.0: an error occurs when attempting to clear a grass map. (fixed in 2.7.10)

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PostPosted: Mon Jul 02, 2012 6:24 pm 
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Joined: Wed Nov 16, 2005 3:02 am
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Location: desk #861
2.7.0: using displacement causes Maxwell Fire to crash. (fixed in 2.7.10)

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PostPosted: Tue Jul 17, 2012 4:23 pm 
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Location: desk #861
All versions: given two instances of the same component, where both are axis-aligned, and where the component definition contains axis-aligned faces, faces can randomly disappear from the rendering.

Info

This is a rarely-seen engine bug, which is being worked on. It has already been fixed once in internal betas, but the fix had bad side effects, and had to be rolled back.

Workarounds

There are three known workarounds:

    1. Apply a slight rotation to affected component instances.

    2. Explode and group one of the components, or use Make Unique, in order to prevent the geometry from being instanced.

    3. Disable instances entirely (available in the RS plugin only; see Scene Manager > Output > Export > Instances).

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