I have a smooth objects that render all the curves nice and smooth in Z. When I export to Maxwell they are very faceted and nasty. I hope I do not have to convert these into facetted objects. Is there way to control this with the smoothing angle. If so, what should I set it to in order to get a great result in Maxwell Render? These objects were created in solid works. I have imported them at high resolution and the model is not facetted looking in the modeling window.
dual quad E5320's (1.8 ghz) (14.88 ghz total)
S5000 XVN SATA MOBO, 12 gigs of ram
win xp pro x64
Core i7 920 (2.66 ghz each core) 20 gigs of ram
Windows 7 Professional
Form-Z, Blender, VUE 9.5 and Maxwell Renderhttp://www.aaronsmithey.com