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Hi all,
I have been using the modo plugin to render my scenes, but have been solely creating materials within the modo shader tree - i have to say i am totally happy with the results.
Should the correct workflow be: 1. to re-make all my materials with the maxwell material editor. 2. only re-make more complex materials. 3. let the plugin convert as I am currently doing.
I obviously want to get the best from the maxwell renderer, and am curious to what others do with regards to materials.
Best Regards, Matt.
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