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If the HUD is showing things in red, it means that a portion of the maxwell camera's sensor, or the whole rectangle, is larger than, and therefore not viewable using, the theoretical sensor of the rhino viewport camera. So, since the rhino viewport is always going to be using a film that's either 24mm x Nmm or Nmm x 24mm (depending on whether the viewport is over-square or under-square), if you have a film in your maxwell camera that's larger than this, you won't be able to see the film rectangle being drawn at all.
To get back to square one, just go to the camera tab, make sure the viewport you're working with is selected, and switch the output resolution to use the 'viewport' preset - the plugin will immediately pick up the viewport size and set the maxwell camera up to match...then just proceed from there.
_________________ Next Limit Team
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