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 Post subject: UV on a complex object
PostPosted: Fri May 11, 2012 7:19 pm 

Joined: Tue Apr 24, 2012 9:13 pm
Posts: 29
I try to put a metal/copper but due too the complex shape of the object the uv mapping is... :x bwarf...
I have tried Planar/Cubic/etc..........
Do you have a trick for this kind of case? :|


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PostPosted: Fri May 11, 2012 8:12 pm 
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Joined: Sat Feb 24, 2007 11:50 pm
Posts: 7338
Location: Tulsa, Oklahoma
Mapping complex objects requires UV Unwrapping of some kind, which isn't available in Studio. Studio will import objects correctly that have been unwrapped in another software such as Max.

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Brian Looney
Maxwell + RealFlow
http://lunatic-studio.com/
Help! I'm dispersing into a haze of probability!


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PostPosted: Fri May 11, 2012 8:33 pm 

Joined: Tue Apr 24, 2012 9:13 pm
Posts: 29
:wink:
Ok, I re-open max...


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