Mihnea Balta wrote:
Maxwell is compiled for x86 CPUs. You're trying to run it on a Cell CPU, which is a different architecture, with a different instruction set. It's like trying to run a Mac PPC binary on a PC, it can't work. The only way to get it to work on a PS3 is to compile it for the PS3. Anyway, even if you get it to compile, the rendering speed will be poor because the Cell without the SPEs has about 70% of the performance of a 3 Ghz Pentium 4.
Nice one Mihnea, thankyou for letting me know.
Is there not a current Maxwell port for PPC?
If I can compile a version on Yellow Dog for Cell, would that not utilise all the power of the cell and spe's?
Two CPU penguins and 6 SPE penguins appear during startup of linux and in theory the YDL version I have, is specific for the Cell & PS3.
Many thanks,
Tim.
<Insert flogging a dead horse image here>
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