fv wrote:
The way it is now you can no longer render straight from SU.
Its just a bug where the image map is checked where it should not.
Yep a bit frustrating. However, as soon as you open in Studio, you don't even need to generate previews for all the materials, the offending one simply will have a check with a grey and black square rather than the yellow and black square that denotes a loaded bitmap image.
Another consolation is that it has never happened for me on any material other than material0 - so you really shouldn't need to go searching... Just open in studio, uncheck the box beside the bitmap symbol on material0 and away you go.
Another thing I discovered while trying to diagnose what was going on is that you cannot assign a default mxm to the default material in SU - nothing holds. This is another bug I would like to see fixed.