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 Post subject: 2D physics - P H U N !!
PostPosted: Tue Feb 19, 2008 2:29 pm 

Joined: Tue Apr 12, 2005 2:03 pm
Posts: 201
Location: IAMsterdam
very nice physics software

movie: http://www.youtube.com/watch?v=0H5g9VS0ENM

info: http://www.vrlab.umu.se/research/phun/

download software (FREE) : http://www.acc.umu.se/%7Eemilk/

Have phun!

Fred
www.cyberfish.nl

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 Post subject:
PostPosted: Tue Feb 19, 2008 2:35 pm 
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Joined: Sat Aug 20, 2005 8:54 pm
Posts: 1516
Location: Back home for once
Nice.

From Umea as well.

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 Post subject:
PostPosted: Tue Feb 19, 2008 3:16 pm 
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Joined: Thu Mar 17, 2005 7:23 pm
Posts: 5682
Location: Gothenburg, Sweden
Great little program :D tons of fun to play with, and it's from Umeå, Sweden. Yay!

Thanks for posting this one.

/ Max

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 Post subject:
PostPosted: Tue Feb 19, 2008 3:28 pm 
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Joined: Wed Apr 13, 2005 4:58 pm
Posts: 3016
Location: Madrid
Have you tried this one?

http://www.armadillorun.com/

It's thought as a game. You have to take care of budget too.

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 Post subject:
PostPosted: Tue Feb 19, 2008 9:17 pm 
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Joined: Fri Mar 30, 2007 12:22 am
Posts: 1241
Location: Giedi Prime
cool links!
great for the break time if you are sitting in an architecture office
...you know make stuff collapse :D

there are a lot of realtime physics games coming up, the first I saw was this one:

http://www.kloonigames.com/crayon/

which will be a commercial version of this freeware:

http://www.kloonigames.com/blog/games/crayon/


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 Post subject:
PostPosted: Tue Feb 19, 2008 9:22 pm 

Joined: Sun Apr 10, 2005 7:12 pm
Posts: 770
Location: Mindspace
OK... call me ignorant... stupid... whatever... but why can't I do this as easily in, let's say Lightwave? One can do it, but not without a ton of setup...

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 Post subject:
PostPosted: Tue Feb 19, 2008 9:32 pm 

Joined: Tue Jun 06, 2006 7:02 pm
Posts: 524
:shock: cool


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 Post subject:
PostPosted: Tue Feb 19, 2008 9:41 pm 
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Joined: Fri Mar 30, 2007 12:22 am
Posts: 1241
Location: Giedi Prime
@mtripoli

years ago i saw that havoc water in 3dStudio.. with things floating in it and you could interact with them in realtime (drag them around/dipp them under water, stack them etc.).. haven`t been into 3d studio much since then... if havoc is still a part of 3dMax, it might be quite advanced by now..


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 Post subject:
PostPosted: Tue Feb 19, 2008 9:58 pm 

Joined: Sun Apr 10, 2005 7:12 pm
Posts: 770
Location: Mindspace
Too much freakin' PHUN...

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 Post subject:
PostPosted: Wed Feb 20, 2008 3:12 pm 
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Joined: Sat May 14, 2005 11:40 pm
Posts: 2337
Location: Coral Gables
I need to give it a try


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 Post subject:
PostPosted: Wed Feb 20, 2008 3:25 pm 

Joined: Tue Jan 10, 2006 6:49 pm
Posts: 953
Location: Sweden
Wow, very cool!

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 Post subject:
PostPosted: Wed Feb 20, 2008 9:22 pm 
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Joined: Tue Jan 25, 2005 1:41 pm
Posts: 422
Location: Finland
Take a look at SketchyPhysics:
http://code.google.com/p/sketchyphysics2/
It is a free physics plugin for SketchUp.
If you haven´t downloaded SketchUp yet (shame on you), this should also work in the free version.
http://www.sketchup.com/?section=downloads

Some sample vidoes here:
http://www.youtube.com/watch?v=xk5Lu3iziDA
http://www.youtube.com/watch?v=D_aAycXHZKQ
http://www.youtube.com/watch?v=XsIi4WLOwnY&feature=related
http://www.youtube.com/watch?v=L3w7VlcQ350
http://www.youtube.com/watch?v=cPwyZQukvPU&feature=related
...and one for _Mike :lol:
http://www.youtube.com/watch?v=MhN7oE-xxlE&feature=related
Sheik


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 Post subject:
PostPosted: Wed Feb 20, 2008 9:45 pm 
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Joined: Wed Apr 13, 2005 4:58 pm
Posts: 3016
Location: Madrid
Wow! That must be great fun when setting the decoration of interiors. Imagine placing all the stuff this way. :D

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 Post subject:
PostPosted: Thu Feb 21, 2008 11:48 am 

Joined: Tue Jan 10, 2006 6:49 pm
Posts: 953
Location: Sweden
amazing! Thanks for the link Sheik!

I am on the look out for something like this to use with industrial design. What I need is mainly something to test volume centriods on objects with different densities defined.. Imagine modeling a chair, define the base as wood and some parts as some metal - and then turning on gravity to see if it stands.. :)

Has anyone stumbled across a lightweight solution that could work with Rhino? I'm thinking Realflow is too much base on what I need.

regards,

- Björn

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 Post subject:
PostPosted: Thu Feb 21, 2008 10:22 pm 

Joined: Sun Apr 10, 2005 7:12 pm
Posts: 770
Location: Mindspace
@Sheik: Does Sketchup import obj's or anything like that?

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