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PostPosted: Tue Jun 24, 2008 1:19 am 
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Joined: Sat Apr 30, 2005 6:35 pm
Posts: 534
using the 'use instance' option crashes my scene. usually removing the last piece of geometry I've built sometimes helps. emitters won't seem to work with them on.

if I uncheck 'use instancing' the render goes through and all emitters are on but performance takes a big hit (which is to be expected).

is there an instancing glitch?

Luis


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PostPosted: Tue Jun 24, 2008 7:54 am 
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Joined: Wed Oct 18, 2006 8:20 am
Posts: 1848
Instanced emitters are not supported in MXCL yet. Do you get the crash in scenes which do not contain instanced emitters?


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PostPosted: Tue Jun 24, 2008 10:49 am 
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Joined: Sat Apr 30, 2005 6:35 pm
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didn't realize that about instance emitters. I'll make them unique and give it another go. Thanks Mihnea.

Luis


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