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 Post subject: Old files missing dll
PostPosted: Fri Jun 12, 2009 9:49 am 
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When opening or merging old files created in 05/2006, maxwell.dlr is missing, and 3dsMax crashes, is there a known workaround?

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PostPosted: Fri Jun 12, 2009 10:49 am 
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Usually merging those files gives you time to replace old materials with new ones. As you say merge still crashes max I would try merging only some objects of the scene, fix materials, save scene, merge another part of the file, fix materials, save,... :?

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PostPosted: Fri Jun 12, 2009 10:55 am 

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If maxwell.dlr is missing it means Maxwell has nothing to do with the crash.


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PostPosted: Fri Jun 12, 2009 10:58 am 
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Maybe beta materials?

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PostPosted: Fri Jun 12, 2009 11:14 am 
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Exactly, but there was a time i could merge my max file, now i can't.
Fortunately, the last project version has been saved with a biased renderer setup too :|

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PostPosted: Fri Jun 12, 2009 5:00 pm 
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:lol:
You're a troublemaker...

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PostPosted: Fri Jun 12, 2009 10:25 pm 
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*peace on earth* mode was activated Bubba, and note the neutral smily

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PostPosted: Sat Jun 20, 2009 12:42 pm 
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def4d wrote:
Exactly, but there was a time i could merge my max file, now i can't.
Fortunately, the last project version has been saved with a biased renderer setup too :|


and now that i've done everything again, this is what i have on every textured objects:

ERROR: - UVW channels ( 1 ) on object "Object01" not enough for material "Peintures"
</tt>

ERROR: - Render Failed

Not to say bad comments, of course :x

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PostPosted: Sat Jun 20, 2009 1:16 pm 
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It seems it comes from the downloaded mxm i used, when replaced by a self-made it's ok.

To be continued...

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PostPosted: Sat Jun 20, 2009 7:04 pm 
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Changing the map channel to 2 in the uvw resolved the [`\^@~{`@~`\ thing

Are all the mxm in the MXM Gallery ok?

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