Hi,
after announcing the forum at the
Blender Conference 2012(
http://www.blender.org/community/blender-conference/) and
spending over a month to define some rules to keep the spammers out
I'm happy to announce a
render forum (for comparing different
approaches and renderers):
http://janwalter.com/renderforum/Let's see how it goes. I invited a couple of professionals I worked
with as well as some people who do this as a hobby (that's how it
started for me). I hope the people get along considering their
different background. Don't start render flame wars, please ...
I always try to include
Maxwell in my talks. During
FMX I actually had time for it (in a
45 minutes talk):
http://www.janwalter.com/Download/PDF/fmx_2012_slides.pdfBut this time I had to compress everything into
25 minutes and
focus on the
Blender side of things (and just three renderers:
Radiance, because we all owe to it,
Arnold, because
that's where I currently make my living with,
Cycles, because
it's the new Blender rendering engine and it's a Blender conference):
http://www.janwalter.com/Download/PDF/blender_conf_2012_slides.pdfAnyway, you are invited to participate. I provided the
infrastructure, and I have a couple of
repositories I
could open (hopefully soon) regarding using Blender (and other,
commercial packages) to do render tests (with commercial and
non-commercial software), but it's hard to find time (in my
spare
time) to publish more and more advanced scenes, so that's why I
try to
motivate people to have one place where they can share,
pitch their own software, and compare against others ...
I think it's time to think about some simple tests to
calibrateeach renderer. Any links I could dig into how to set up something like
that?
Cheers,
Jan -
http://www.linkedin.com/in/janwalterP.S.: Here are still some ongoing updates (
draft -
mostly images) for a comparison, which hopefully gets one day more
structured and will have a download section for everyone who wants to
test render as scene for him/herself ...
Here the repositories being used (which should open to the public the
day Arnold is officially release to everyone - or ask me on a per
renderer basis and I provide the neccessary files):
https://bitbucket.org/wahn/radiance_vs_younameithttps://bitbucket.org/wahn/blender-add-onshttps://bitbucket.org/wahn/arnold_shaders/wiki/Homehttps://bitbucket.org/wahn/mental_ray_shaders