i'm looking for the best way to get this kind of material done:
http://www.pma.fr/fr/galerie-photos/le- ... hoto2.html
its a tight curved sinusoid. I have tried with displacement (from the mxm gallery availble texture ) but the color i need beeing dark i get no view of the height from far away...
Should i modelize the 3D wave?
Any of you have a flat texture that works from a bit far with a bump?
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