i'm looking for the best way to get this kind of material done:
http://www.pma.fr/fr/galerie-photos/le- ... hoto2.html
its a tight curved sinusoid. I have tried with displacement (from the mxm gallery availble texture ) but the color i need beeing dark i get no view of the height from far away...
Should i modelize the 3D wave?
Any of you have a flat texture that works from a bit far with a bump?
thnx
Nils
_________________
http://www.playtimearchitecture.comArchitecture we make in Lyon, France
http://www.swoard.comExtremecarving snowboards we produce in Switzerland