Maxwell Render

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PostPosted: Fri Apr 30, 2010 12:29 am 
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Joined: Sat Nov 26, 2005 11:12 am
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Thanks for the tips! ill amend the over crop! :) - I was thinking of using Mihai scene for close ups as its a really good one! :D

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PostPosted: Sun Jun 06, 2010 11:03 am 
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Hey Guys,

The wait is finally over and dvc3dtextures is online!! :D - http://www.dvc3dtextures.com
Promotional offers available for 14 days :wink:

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PostPosted: Sun Jun 06, 2010 1:11 pm 
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Joined: Tue Apr 07, 2009 5:28 pm
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Location: Tampa FL, USA
Cool, where do I find the price/shopping cart?

Best,
Jason.

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PostPosted: Sun Jun 06, 2010 1:15 pm 
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Hey Jason,

On the products page click on the dvd image and you'll see the store and previews I might ad a to store button too! :wink:

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PostPosted: Mon Jun 07, 2010 2:58 pm 
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Joined: Mon Aug 20, 2007 2:49 pm
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Location: Warwickshire, UK
Great to see it's finally up and the hard work paying off! Really like the intro video on the site, too. I may very well be needing to buy some of these soon. :)

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PostPosted: Mon Jun 07, 2010 3:19 pm 
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Joined: Sat Feb 24, 2007 11:50 pm
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Location: Tulsa, Oklahoma
Very nice job on the website!

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PostPosted: Tue Jun 08, 2010 3:25 pm 
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Joined: Thu Mar 17, 2005 7:23 pm
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Location: Gothenburg, Sweden
Great to see you have finally released these awesome looking packages, the presentation is nice and smooth. I like it! :)
You have done very well Teabag and i hope you will have many sales of your products.

/ Max

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PostPosted: Wed Jun 09, 2010 8:57 pm 
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@Rob - Thanks alot! the intro video is my favourite too! layout was the time killer! tweaking this and that till it looked right! Happy you like it! :wink:
anytime the shop is open 24hrs! :D

@Brian - Thank you! :D :wink:

@Max - :oops: Thanks for the kind words! I'm hoping it goes well too! hehe! many sales can help create new and better packs! - still think you need to do a material pack! :mrgreen:

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PostPosted: Sun Jan 30, 2011 9:55 pm 
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New dvc3dtextures site! :)

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PostPosted: Mon Jan 31, 2011 8:56 pm 
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It's a good looking site, nice presentation.

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PostPosted: Mon Jan 31, 2011 9:38 pm 
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Joined: Mon Jul 12, 2010 3:16 pm
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Location: Luxembourg
Good job TeaBag!

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PostPosted: Tue Feb 01, 2011 4:00 pm 
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Location: Warwickshire, UK
Yup, good job! Nice consistancy between the textures site and your portfolio site too.

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PostPosted: Tue Feb 01, 2011 10:14 pm 
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Thanks alot guys I appreciate the comments! :D ill hopefully be on the forum alot more now these sites are done! :wink:

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PostPosted: Wed Jul 13, 2011 3:27 pm 
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Joined: Sat May 14, 2005 3:20 pm
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Location: Dresden, Germany
how about having a small preview of the content of the package? Except from the intro there is no indication given of what the materials look like.
Is it only wood floors? How big is the download? The 100mb only apply to the sample... and I really wonder why you didn't use the internal texture editor when it comes to the maxwell materials. 3 of these textures look they are just slightly desaturated versions of each other - and even then I'd prefer to have for example the specularity something else and not exactly the same... this results in dark floor areas reflecting less than bright areas and that is strange...

btw: What happened to the bricks and tiles that you show on the other pages here?

Don't get me wrong - your materials look nice, but texturewise they seem to be a bit exaggerated in size and for Maxwell material I'd wish for more diversity.


btw: the promo offer is very hard to read with the dark red text on dark background!

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PostPosted: Wed Jul 13, 2011 10:19 pm 
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Thanks for the feed back macray! :)
macray wrote:
how about having a small preview of the content of the package? Except from the intro there is no indication given of what the materials look like.


There is a preview section that shows a scene and a close up view of the materials (its flash tho which might be the issue) - vaild points tho I am looking at improving these issues (show total download, image format etc). Yes currently its only wood flooring.

Tea_Bag wrote:
and I really wonder why you didn't use the internal texture editor when it comes to the maxwell materials


At first I was going to use the internal texture editor but decided to keep the textures individually as most would rather have the various types of textures (diffuse, bump, spec, normal etc) - plus it can be usable in other packages. :)

Tea_Bag wrote:
3 of these textures look they are just slightly desaturated versions of each other - and even then I'd prefer to have for example the specularity something else and not exactly the same... this results in dark floor areas reflecting less than bright areas and that is strange...


Do you have an example to show?

Creating these textures I had alot of manual involvement tweaking by "eye" till I found the result I was happy with - Not the fastest way to approach this but I was happy with the results. I could go down the Pixplant route to generate my bump, spec etc in the future. 8)

Tea_Bag wrote:
btw: What happened to the bricks and tiles that you show on the other pages here?


They are a WIP as as we speak some tiles shown on the other pages were pushed back as I was not happy with the original quality (res vs detail) - unfortunatley its a slow process collecting the different tiles but its getting there :) Here are some:

Image

Image

Image

Image

Two of the above tiles are on the Modo share site ill have the maxwell versions up over the weekend

Tea_Bag wrote:
Don't get me wrong - your materials look nice, but texturewise they seem to be a bit exaggerated in size and for Maxwell material I'd wish for more diversity.


Thanks :wink: In size you mean resolution or in mb? tell me more about this diversity :)

Tea_Bag wrote:
btw: the promo offer is very hard to read with the dark red text on dark background!


:P - You got me on that one! ill sort that out when I have 5min :)

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Portfolio - http://www.dvc3d.com (Under Construction)
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Last edited by Tea_Bag on Wed Jul 13, 2011 11:01 pm, edited 1 time in total.

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