We announce a new possibility for
Blender users:
BtoMW!
BtoMW is a python exporter, licensed GPLv2/3, that uses the python bindings of Maxwell SDK.
The script, as the programs, is working for Windows, Linux and Mac and is able to speedup the work-flow.
The current features are:
mesh export (and all that can be natively converted to a mesh)
export of linked meshes object as instances
export of duplicated (faces and vertexes) objects as instances
reproduction of object hierarchies
export of base environment settings
link (not export) of materials. Multiple material per mesh are supported
multiple texture and uv-mappings
cameras
Currently the integration of the render engine directly in Blender is being developed (not released yet).
In order to run it you need Blender 2.63 or 2.62 or 2.61 and Maxwell Render python binding, released with 2.6.10 version.
Your feedback is deeply appreciated and anyone interested is welcome to contribute,
BtoMW Team
The exporter page:
https://github.com/al3p/BtoMWDocumentation:
https://github.com/al3p/BtoMW/wiki