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PostPosted: Sat May 21, 2011 8:59 pm 

Joined: Tue Apr 05, 2005 12:08 am
Posts: 1024
Location: Genova!
Hi to all,
here i will post some animation tests during the next days/weeks.
The animations are done using FELIX
For best quality use the VLC player

Vegetation
http://updown.stack-studios.com/nextlim ... dwater.MOV

vegetation preview
http://updown.stack-studios.com/nextlim ... ence01.mov

interior scene
http://updown.stack-studios.com/nextlim ... rior03.mov

http://updown.stack-studios.com/nextlim ... ence04.wmv

still noisy
http://updown.stack-studios.com/nextlimit/test45.mov

http://updown.stack-studios.com/nextlim ... ence03.wmv

HD sample
http://updown.stack-studios.com/nextlimit/viper2.mov

5 minutes low res preview.
http://updown.stack-studios.com/nextlimit/preview01.mp4

http://updown.stack-studios.com/nextlim ... ence02.wmv

http://updown.stack-studios.com/nextlim ... ence01.wmv


Last edited by daros on Thu May 26, 2011 9:25 pm, edited 13 times in total.

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 Post subject: Re: some animation tests
PostPosted: Sat May 21, 2011 11:24 pm 
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Joined: Tue Nov 02, 2010 10:50 pm
Posts: 118
Location: Hyperborea
Really fantastic :) Could you tell when animation support with Felix will be available?

Cheers,

Chris


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PostPosted: Sun May 22, 2011 1:21 pm 

Joined: Tue Apr 05, 2005 12:08 am
Posts: 1024
Location: Genova!
Hi Styles,
in a few weeks i think.


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PostPosted: Sun May 22, 2011 3:41 pm 
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Joined: Mon Mar 28, 2005 9:28 pm
Posts: 236
Location: FR
good news !

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PostPosted: Mon May 23, 2011 4:50 pm 

Joined: Tue Apr 05, 2005 12:08 am
Posts: 1024
Location: Genova!
some updates


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PostPosted: Tue May 24, 2011 1:28 am 
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Joined: Sun Dec 12, 2004 4:08 am
Posts: 1533
Location: Internet
amazing! :shock:

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PostPosted: Tue May 24, 2011 4:30 am 

Joined: Sun Jan 07, 2007 7:23 pm
Posts: 1415
those look nice. i'd like to see a credit cost association with them once the system is ready for the public.

one of the biggest things that turned me off from felix was that .mxs scenes imported into felix lost all material and mapping settings.

what would be really nice is if felix would import .mxs scenes as they are without the user having to recreate materials/etc..... for me, this would make felix a more valuable solution while hugging more comfortably with an in house maxwell pipeline.

edit: the other thing that was bothersome was the user navigation controls..... in my opinion, if it's based off maxwell, it should have a maxwell studio/maya viewport navigation feel to it..... i felt like a chimp in a time capsule trying to get around the viewport in felix.....


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PostPosted: Tue May 24, 2011 12:17 pm 

Joined: Tue Apr 05, 2005 12:08 am
Posts: 1024
Location: Genova!
Hi rusteberg,
Felix was not planned to have this kind of functionality which would give tons of troubles with FELIX's data structure.
However for non-Maxwell users FELIX solves almost every rendering issue.
About the camera... FELIX is designed for rendering newbies which are not yet used to other interfaces.
However that's all you have to know to move easily the camera in FELIX.

"Lmb" + MOUSE: moves the camera back and forth or from left to right (on the horizontal plane)
"Rmb" + MOUSE: moves the camera up and down (on the vertical plane)
R + “Lmb”: rotates the camera
O + “Lmb”: orbits the camera around a selected object in the scene
Y + “Lmb”: dollies in/out the camera
H aligns the camera to the horizon
D + “Lmb”: sets the camera focus on a particular object in the scene
F + “Lmb”: zooms in or out


thanks!


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PostPosted: Wed May 25, 2011 3:17 pm 

Joined: Tue Apr 05, 2005 12:08 am
Posts: 1024
Location: Genova!
new update


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PostPosted: Wed May 25, 2011 3:35 pm 
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Joined: Mon Aug 20, 2007 2:49 pm
Posts: 514
Location: Warwickshire, UK
These are looking great. Love the really fluid camera movement. Good job. :)

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PostPosted: Wed May 25, 2011 5:46 pm 
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Joined: Sat Jun 18, 2005 7:26 am
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Location: Seoul, Korea
Interior animation is really wonderful! :o

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PostPosted: Wed May 25, 2011 6:26 pm 

Joined: Tue Apr 05, 2005 12:08 am
Posts: 1024
Location: Genova!
Thanks RobMitchell and sandykoufax!
I'm surprised too seeing animated MR interiors :)


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PostPosted: Wed May 25, 2011 8:07 pm 
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Joined: Sat Feb 24, 2007 11:50 pm
Posts: 7338
Location: Tulsa, Oklahoma
Those are painfully slow to download... 60 kb/sec! :(

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PostPosted: Wed May 25, 2011 8:14 pm 

Joined: Tue Apr 05, 2005 12:08 am
Posts: 1024
Location: Genova!
Hi bubbaloo this is possible because it is our office server...

http://www.youtube.com/watch?v=HDI7a6S37dc
http://www.youtube.com/watch?v=fnGmkIsdbiM
http://www.youtube.com/watch?v=wef_oEcfHbk
http://www.youtube.com/watch?v=yl52fPon1Ck
http://www.youtube.com/watch?v=hD5U6rNCqGs
http://www.youtube.com/watch?v=9PwobBxhKaI
http://www.youtube.com/watch?v=PjqYj6I0rrM
HD
http://www.youtube.com/watch?v=ZkOPZg2RFWI

thanks


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PostPosted: Wed May 25, 2011 10:42 pm 

Joined: Tue Apr 05, 2005 12:08 am
Posts: 1024
Location: Genova!
updated with a small vegetation preview. The high-res is cooking.


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