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 Post subject: Speakers
PostPosted: Tue Dec 20, 2011 7:49 am 
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Joined: Mon Aug 08, 2005 5:52 pm
Posts: 68
Location: MUC
Hi all,

here's a little project I just completed - two Hifi speakers.
Background ist from a bigger project I'm actually working on, so work on this one is limited to the speakers.
5 hours of modelling and texturing / testing in Cinema 4D all in all.
6 hours of rendering on my G5 veteran :-)
Little bit of post/tweaking in PS of course.

Cheers

Image


Last edited by jojojoj on Tue Jan 22, 2013 1:19 am, edited 1 time in total.

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 Post subject: Re: Speakers
PostPosted: Tue Dec 20, 2011 4:03 pm 
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Joined: Sat May 14, 2005 3:20 pm
Posts: 1038
Location: Dresden, Germany
mmmh. looks like you could lower the burn value a bit to avoid the blown-out area on the small top speaker.

another lighting setup might help as well - but I'm not sure how this would integrate in your scene...

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 Post subject: Re: Speakers
PostPosted: Thu Dec 22, 2011 10:32 am 
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Joined: Wed Dec 15, 2010 11:44 am
Posts: 195
Location: Brighton, UK
I'd say too much post work. Chromatic aberration shouldn't be that obvious.

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 Post subject: Re: Speakers
PostPosted: Wed Dec 28, 2011 1:14 pm 
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Joined: Mon Aug 08, 2005 5:52 pm
Posts: 68
Location: MUC
Thank you very much for the critiques, I've tried to update the pic according to these points.


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 Post subject: Re: Speakers
PostPosted: Wed May 22, 2013 6:45 am 
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Joined: Mon Aug 08, 2005 5:52 pm
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Location: MUC
I've worked on an updated image of the speakers, ... still going... :-)
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 Post subject: Re: Speakers
PostPosted: Wed May 22, 2013 3:07 pm 

Joined: Tue May 22, 2012 2:49 pm
Posts: 243
Location: NYC
Looking really good.
I'd make the gaps in the speaker mesh much wider though, so you can actually see the grid of the weaving. I don't feel like I'm looking through fabric, I feel like I'm looking through tinted black glass.

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 Post subject: Re: Speakers
PostPosted: Wed May 22, 2013 5:23 pm 
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Joined: Mon Aug 08, 2005 5:52 pm
Posts: 68
Location: MUC
Thx hatts, I fully agree... still struggling with that part, but I'm confident to solve that :D


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 Post subject: Re: Speakers
PostPosted: Sun May 26, 2013 6:40 pm 
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Joined: Mon Aug 08, 2005 5:52 pm
Posts: 68
Location: MUC
Updated the fabric... :-)

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 Post subject: Re: Speakers
PostPosted: Tue May 28, 2013 4:15 pm 

Joined: Tue May 22, 2012 2:49 pm
Posts: 243
Location: NYC
Massive improvement, IMHO.

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 Post subject: Re: Speakers
PostPosted: Tue May 28, 2013 8:57 pm 
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Joined: Fri Mar 30, 2007 12:22 am
Posts: 1263
Location: Giedi Prime
cool image!

a bit dark though, the only thing i find irritating is the anisotropic reflection on the metallic coated membranes visible on the lower speaker; asfaik the metal is applied in a vaporous way, so the micro bump is rather omni-directional

quickly looking for some example:

Image

Image

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 Post subject: Re: Speakers
PostPosted: Tue May 28, 2013 9:33 pm 
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Joined: Mon Aug 08, 2005 5:52 pm
Posts: 68
Location: MUC
Thx to both of you!

@polynurb: here is a photo of my reference, is this the effect you're mentioning?

Image


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 Post subject: Re: Speakers
PostPosted: Tue May 28, 2013 11:55 pm 
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Joined: Fri Mar 30, 2007 12:22 am
Posts: 1263
Location: Giedi Prime
Fascinating!

I have not yet seen a "brushed" membrane like that, considering your reference image you really hit it with the render !

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 Post subject: Re: Speakers
PostPosted: Wed May 29, 2013 1:37 pm 

Joined: Thu Apr 21, 2005 8:04 pm
Posts: 848
Location: Berlin
polynurb wrote:
Fascinating!

I have not yet seen a "brushed" membrane like that, considering your reference image you really hit it with the render !


Exactly what I thought :)
Badly textured model! But wait -that molten micro-smear on the polished aluminium look bezel looks stunning.

Ok, it's a photo.
But who manufactures such?

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 Post subject: Re: Speakers
PostPosted: Thu May 30, 2013 2:31 pm 
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Joined: Mon Aug 08, 2005 5:52 pm
Posts: 68
Location: MUC
Canton for example does so :-)


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