Maxwell Render

Maxwell Render Information Repository
It is currently Sun May 19, 2013 10:04 am

All times are UTC + 1 hour [ DST ]




Post new topic Reply to topic  [ 5 posts ] 
Author Message
PostPosted: Thu Sep 20, 2012 4:44 pm 

Joined: Thu Oct 27, 2011 4:03 pm
Posts: 45
Is there any possibility of a faster network render preview in the future? Could png files from each node be combined to create a draft preview that could be transferred across the network quickly?

I did a few tests a while ago and found that layering rednered png files in photoshop using the correct blending mode resulted in a good indication of what the final merged mxi's would look like.

Ranch Renderfarm has the capability to preview renders quickly and a similar function in Maxwell network render would be really useful!


Top
 Profile  
 
PostPosted: Thu Sep 20, 2012 7:18 pm 
User avatar

Joined: Mon Mar 19, 2007 12:44 am
Posts: 1635
I requested something similar a long time ago - not sure if it's on the table or not. Realistically, we don't even need a merged png for fast previews, even just shooting out a PNG from the node with the highest SL would be very useful, and way, way faster.

b

_________________
Brett Simms
http://www.heavyartillery.com


Top
 Profile  
 
PostPosted: Thu Sep 20, 2012 7:40 pm 
User avatar

Joined: Fri Mar 30, 2007 12:22 am
Posts: 1239
Location: Giedi Prime
if you go to the temp folder of a rendernode, usually to be found in */AppData/local/temp/mxmnetwork/rendernode_"nameofcoputer"

you should after SL1 find the .mxi and the additionall image file format you chose to render.
they will update whenever mix is written.

what i do is simply share the temp folder on the network and browse it with an image viewer.
you can grab the mxi from there too..

-daniel

_________________
workstation: EVGA SR-2 / dual x5650@3.5Ghz / quadro 4000


Top
 Profile  
 
PostPosted: Thu Sep 20, 2012 7:43 pm 
User avatar

Joined: Mon Mar 19, 2007 12:44 am
Posts: 1635
That's a good idea - thanks. Id still like a fast PNG, but that workaround will save me a lot of time.

Thanks!
b

_________________
Brett Simms
http://www.heavyartillery.com


Top
 Profile  
 
PostPosted: Thu Sep 20, 2012 7:49 pm 

Joined: Thu Oct 27, 2011 4:03 pm
Posts: 45
Thanks for the tip Daniel, I'll give that a go!


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 

All times are UTC + 1 hour [ DST ]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group