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PostPosted: Fri Jan 09, 2009 8:38 pm 
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Joined: Thu Jun 01, 2006 2:08 am
Posts: 49
Hi,
Can I use procedural mapping and any mapping method eg. Cubic in texture layers in Maxwell Material Surface plug-in?

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Tomek


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PostPosted: Fri Jan 09, 2009 9:32 pm 
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Joined: Sat Mar 12, 2005 7:20 am
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Location: Sackatomatoes, CA
HI Soth,

Cubic, Planar, Spherical, Cylindrical, UV....yes.

Don't know about Front or Camera mapping...?

Procedurals...no, unless you render them onto a flat plane and turn them into a texture map...some will work that way.


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PostPosted: Sun Jan 11, 2009 8:56 pm 
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Joined: Thu Jun 01, 2006 2:08 am
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Thanks for a quick answer.
I just noticed that With/Height Tiling Mirror option does not get exported, just repeat I guess. Can I politely ask for fix on that?

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Tomek


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PostPosted: Mon Jan 12, 2009 10:28 am 
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Joined: Wed Oct 18, 2006 8:20 am
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Maxwell doesn't support mirroring for textures, so it can't be done at the moment.


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