Maxwell Render

Maxwell Render Information Repository
It is currently Sat May 18, 2013 9:22 pm

All times are UTC + 1 hour [ DST ]




Post new topic Reply to topic  [ 4 posts ] 
Author Message
 Post subject: Animatin export
PostPosted: Fri Mar 20, 2009 3:12 pm 
User avatar

Joined: Fri Feb 18, 2005 11:49 pm
Posts: 406
Location: Czech Republic
Hi, just a small suggestion. I think, it would be better, if cinemaxwell would add number to mxs file according to exporten frame number. Now i exported frames 100 to 300 and files have names anim0001 - anim0200. I would prefer names anim0100 - anim0300. Of course it is not big problem, i can live with this.

_________________
2x Intel QX6700, 4GB RAM, Quadro 1500, Win x64
Cinema 4D, Maxwell

www.allviz.cz


Top
 Profile  
 
 Post subject:
PostPosted: Fri Mar 20, 2009 3:44 pm 
User avatar

Joined: Wed Nov 16, 2005 3:02 am
Posts: 7564
Location: desk #861
I understand, but there are two technical problems with doing so:

1. Maxwell needs consecutive frame numbers, and you can skip frame-steps with the plugin
2. Maxwell needs ascending frame numbers, and you can render animation backwards with the plugin

While it's true that I could recognize the case where both of these things are not true and adjust the frame starting number according to the minimum frame you're exporting, I wouldn't be able to make animation work consistently in general. So I chose to keep it simple and and err on the side of predictability.

_________________
Next Limit Team


Top
 Profile  
 
 Post subject:
PostPosted: Fri Mar 20, 2009 4:14 pm 
User avatar

Joined: Fri Feb 18, 2005 11:49 pm
Posts: 406
Location: Czech Republic
I was expecting some technical problems. I understand. So what about to add some "start mxs number" setting?
But this is really not problem. A just render anim sequencet into different folders and rename final pictures.

BTW: Thank you very much for plugin. Fast and stable. Exports instances. I enjoy working with cinema+maxwell now.

_________________
2x Intel QX6700, 4GB RAM, Quadro 1500, Win x64
Cinema 4D, Maxwell

www.allviz.cz


Top
 Profile  
 
 Post subject:
PostPosted: Fri Mar 20, 2009 6:46 pm 
User avatar

Joined: Wed Nov 16, 2005 3:02 am
Posts: 7564
Location: desk #861
I'll be sure to keep it in mind for the future. Cheers...

_________________
Next Limit Team


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 4 posts ] 

All times are UTC + 1 hour [ DST ]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group