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 Post subject: MAXWELL 2.7?
PostPosted: Fri May 04, 2012 7:34 am 

Joined: Tue Jan 04, 2005 7:38 pm
Posts: 65
Um, what's this all about? ...

Image

:shock:


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 Post subject: Re: MAXWELL 2.7?
PostPosted: Fri May 04, 2012 7:41 am 
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Joined: Sat Mar 12, 2005 4:43 pm
Posts: 4986
Location: Luxembourg
hehe, where did you found it..? :D

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 Post subject: Re: MAXWELL 2.7?
PostPosted: Fri May 04, 2012 9:32 am 
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Joined: Wed Apr 13, 2005 4:58 pm
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Location: Madrid
It's in CG Architect's front page.

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 Post subject: Re: MAXWELL 2.7?
PostPosted: Fri May 04, 2012 10:09 am 

Joined: Mon Apr 11, 2005 10:47 am
Posts: 1512
Location: Germany
:shock:
YES! YES YES! YES! YES!!!!!! :D


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 Post subject: Re: MAXWELL 2.7?
PostPosted: Fri May 04, 2012 10:18 am 
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Joined: Thu May 19, 2005 4:32 am
Posts: 677
Location: Finland
I can´t find anything :( , are you teasing? :lol:

Cheers
JC

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 Post subject: Re: MAXWELL 2.7?
PostPosted: Fri May 04, 2012 10:23 am 
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Joined: Tue Jun 07, 2005 8:25 am
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jc4d wrote:
I can´t find anything :( , are you teasing? :lol:

Cheers
JC

A banner at the bottom :lol:

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 Post subject: Re: MAXWELL 2.7?
PostPosted: Fri May 04, 2012 10:45 am 
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Joined: Wed Apr 13, 2005 4:58 pm
Posts: 3013
Location: Madrid
In fact I found two banners: top and bottom. I guess they swap for others from time to time.

New grass feature? Interesting!

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 Post subject: Re: MAXWELL 2.7?
PostPosted: Fri May 04, 2012 10:52 am 
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Joined: Thu May 19, 2005 4:32 am
Posts: 677
Location: Finland
I guess the banners are banned in my office :lol:

Cheers
JC

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 Post subject: Re: MAXWELL 2.7?
PostPosted: Fri May 04, 2012 12:40 pm 

Joined: Fri Dec 02, 2005 3:20 pm
Posts: 320
Location: Germany
hi,

got a question. does anybody know when mw 3.0 will come? I'm still on 1.7 and I'm not sure if it's still worth upgrading or would I have to pay for another full version update a few months later...

and the other question was brought up in the off topic section: any news on gpu rendering?


thx :) cheers

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 Post subject: Re: MAXWELL 2.7?
PostPosted: Fri May 04, 2012 3:08 pm 
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Joined: Thu Mar 17, 2005 7:23 pm
Posts: 5682
Location: Gothenburg, Sweden
Exciting! i hope it includes a global medium atmosphere like Thea has and more tasty goodies. :)

/ Magnus

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 Post subject: Re: MAXWELL 2.7?
PostPosted: Fri May 04, 2012 3:35 pm 
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Joined: Sat Feb 24, 2007 11:50 pm
Posts: 7338
Location: Tulsa, Oklahoma
You guys are smoking the funny grass?

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 Post subject: Re: MAXWELL 2.7?
PostPosted: Fri May 04, 2012 3:59 pm 
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Joined: Fri Mar 30, 2007 12:22 am
Posts: 1239
Location: Giedi Prime
Bubbaloo wrote:
You guys are smoking the funny grass?


yes, it's called participating medium

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 Post subject: Re: MAXWELL 2.7?
PostPosted: Fri May 04, 2012 6:28 pm 
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Joined: Sat Jun 18, 2005 7:26 am
Posts: 3210
Location: Seoul, Korea
Don't expect too many things. from 2.6.10 to 2.7 is 0.0.xx update. :D
But anyway, Grass sneak peek looks nice!

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 Post subject: Re: MAXWELL 2.7?
PostPosted: Fri May 04, 2012 10:18 pm 
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Joined: Mon Jul 12, 2010 3:16 pm
Posts: 384
Location: Luxembourg
Generating fur and grass directly on the studio?
Hope so until no modo hair and fur export

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 Post subject: Re: MAXWELL 2.7?
PostPosted: Sun May 06, 2012 12:36 am 
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Joined: Thu Oct 25, 2007 9:56 pm
Posts: 971
Ahhh, yes...
It has already became a good tradition: summer, vacation and a new version of Maxwell :wink:

As for the new features, for the gazillionth time I hope we get 'caustics through dielectrics' and 'volumetrics'...sigh


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