Maxwell Render

Maxwell Render Information Repository
It is currently Mon May 20, 2013 4:25 pm

All times are UTC + 1 hour [ DST ]




Post new topic Reply to topic  [ 8 posts ] 
Author Message
PostPosted: Thu May 24, 2012 3:10 pm 
User avatar

Joined: Mon Mar 19, 2007 12:44 am
Posts: 1635
There was a pretty long thread about the intersecting transparent object methods, (viewtopic.php?f=97&t=36727&hilit=booleans&start=45) but it never occurred to me to check into the Realflow renderkit. Does that get around the intersection problems for things like fluids in glass containers, or does the rendertime mesh still create the same effects on lighting/refractions?



/b

_________________
Brett Simms
http://www.heavyartillery.com


Top
 Profile  
 
PostPosted: Thu May 24, 2012 3:32 pm 
User avatar

Joined: Sat Feb 24, 2007 11:50 pm
Posts: 7338
Location: Tulsa, Oklahoma
No. It doesn't help in that area. It just meshes at render time instead of using pre-meshed bin files (to save from having to store GBs of mesh files).

_________________
Brian Looney
Maxwell + RealFlow
http://lunatic-studio.com/
Help! I'm dispersing into a haze of probability!


Top
 Profile  
 
PostPosted: Thu May 24, 2012 3:54 pm 
User avatar

Joined: Mon Mar 19, 2007 12:44 am
Posts: 1635
Okay, thanks Brian!

_________________
Brett Simms
http://www.heavyartillery.com


Top
 Profile  
 
PostPosted: Thu May 24, 2012 8:17 pm 
User avatar

Joined: Sat Feb 24, 2007 11:50 pm
Posts: 7338
Location: Tulsa, Oklahoma
No problem. I too am still hoping/waiting for a good solution!

_________________
Brian Looney
Maxwell + RealFlow
http://lunatic-studio.com/
Help! I'm dispersing into a haze of probability!


Top
 Profile  
 
PostPosted: Thu May 31, 2012 12:03 pm 
User avatar

Joined: Tue Jul 13, 2010 6:24 pm
Posts: 257
Location: Munich, Germany
You can use object clipping in the mesher inside RealFlow which will just cut away the meshpart btw. RFRK can have an object clip as well but will substract the particles and close the mesh on the clipped area while it calculates.

cheers

Aniki

_________________
http://www.uglykids.org

.-´`-..-´`-.O`-..-´`-..-´
M A X W E L L R E N D E R

:: Good things come to those who wait ::


Top
 Profile  
 
PostPosted: Thu May 31, 2012 4:59 pm 
User avatar

Joined: Mon Mar 19, 2007 12:44 am
Posts: 1635
Does the object clipping in Realflow provide a clean boolean effect? That would provide all that is needed for Maxwell wouldn't it? If so that should be the standard approach, wonder why it hasn't come up before?

Tks Aniki.

b

_________________
Brett Simms
http://www.heavyartillery.com


Top
 Profile  
 
PostPosted: Thu May 31, 2012 5:05 pm 
User avatar

Joined: Sat Feb 24, 2007 11:50 pm
Posts: 7338
Location: Tulsa, Oklahoma
I wish Maxwell could do this at render time behind the scenes so no extra mesh work would have to be done. Some kind of detection and correction of normals of intersecting transparent objects that have different nd values.

_________________
Brian Looney
Maxwell + RealFlow
http://lunatic-studio.com/
Help! I'm dispersing into a haze of probability!


Top
 Profile  
 
PostPosted: Thu May 31, 2012 5:10 pm 
User avatar

Joined: Mon Mar 19, 2007 12:44 am
Posts: 1635
Bubbaloo wrote:
I wish Maxwell could do this at render time behind the scenes so no extra mesh work would have to be done. Some kind of detection and correction of normals of intersecting transparent objects that have different nd values.



That would be ideal - not all meshes are going to come out of Realflow so that mesh clipping is only a partial solution. Ideally the interface stacking issue could be resolved so that the intersection just isn't an issue (like the way Vray does it) but I doubt that it will work. None of the unbiased render engines I have tried use that approach so it must be difficult or not possible.

_________________
Brett Simms
http://www.heavyartillery.com


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 8 posts ] 

All times are UTC + 1 hour [ DST ]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group