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PostPosted: Wed Jul 05, 2006 4:51 pm 

Joined: Thu Feb 16, 2006 3:17 pm
Posts: 279
Location: Sweden
Nice one Tyrone


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PostPosted: Wed Jul 05, 2006 5:58 pm 
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Joined: Fri Oct 14, 2005 7:11 pm
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Location: Renaissance Vector
Eric Lagman wrote:
Cool. I have noticed with 1.1 those areas that held a lot of noise for a long time seem to go away much quicker now. Were those rendered with 1.1 or 1.0? Give it a go with 1.1 and you will see what I mean.

they are 1.1 already.

soft orange:
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PostPosted: Wed Jul 05, 2006 6:49 pm 

Joined: Thu Jan 26, 2006 6:15 pm
Posts: 438
Location: Denver, Colorado, USA
Wood material generated by the new 1.1 wizard. I manually edited this one to be midway between "gloss" and "semigloss". The layer settings it generates aren't what I would have expected, but the material looks good.

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PostPosted: Wed Jul 05, 2006 6:54 pm 
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Joined: Wed Dec 29, 2004 9:56 pm
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Location: A sea of mist.
Sweet 8)

You guys are doing a great job with those materials !

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PostPosted: Wed Jul 05, 2006 7:24 pm 
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Hi everyone,

I notice this scene has been included in the v1.1 installation. NL contacted me the day before about it .... its an honor ... Thank You !

(PS. What timing too :) )

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PostPosted: Thu Jul 06, 2006 4:15 am 
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Joined: Wed Oct 19, 2005 7:06 am
Posts: 1708
Location: Leeds, UK
Thomas I can't get your scene to load as a preview scene in V1.1 material editor.
I've tried changing the camera settings to match the default preview scene, but still no joy.

I just get an error message 'Can't load scene to preview.'

Can you help?

Cheers,

Tim.

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 Post subject:
PostPosted: Thu Jul 06, 2006 5:32 am 
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Tim Ellis wrote:
Thomas I can't get your scene to load as a preview scene in V1.1 material editor.
I've tried changing the camera settings to match the default preview scene, but still no joy.

I just get an error message 'Can't load scene to preview.'

Can you help?

Cheers,

Tim.


Tim,

Not sure what to tell. I don't have this problem.

The steps are:
1. Keep the original working scene with its textures in seperate folder somewhere in your drive. Copy the 6-28 file and drop it into "C:\Program Files\Next Limit\Maxwell\preview"
2. Then open studio, right click on the preview area and select the 6-28 file from the list.
3. Done. (every time you hit preview this scene will be used)

Image

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PostPosted: Thu Jul 06, 2006 5:45 am 
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Joined: Sat Jun 18, 2005 7:26 am
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Location: Seoul, Korea
Great!!!!! :D

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 Post subject:
PostPosted: Thu Jul 06, 2006 7:08 am 
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Location: Leeds, UK
Thomas An. wrote:
Tim Ellis wrote:
Thomas I can't get your scene to load as a preview scene in V1.1 material editor.
I've tried changing the camera settings to match the default preview scene, but still no joy.

I just get an error message 'Can't load scene to preview.'

Can you help?

Cheers,

Tim.


Tim,

Not sure what to tell. I don't have this problem.

The steps are:
1. Keep the original working scene with its textures in seperate folder somewhere in your drive. Copy the 6-28 file and drop it into "C:\Program Files\Next Limit\Maxwell\preview"
2. Then open studio, right click on the preview area and select the 6-28 file from the list.
3. Done. (every time you hit preview this scene will be used)



Perhaps it's because I put all files related to your scene in the preview folder. That's the only thing I did different to your instructions.

I have no problem using the scene in Studio, just when I copy the mxs & files to the preview folder, then select it from the drop down list in MXED. That's when I get the error message.

However this is using the material editor from withini Studio. Perhaps it works for the MXED in stand alone mode. :?

I try again today, thanks for the explanation.

Tim.

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 Post subject:
PostPosted: Thu Jul 06, 2006 8:06 am 
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Joined: Wed Dec 29, 2004 9:56 pm
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Location: A sea of mist.
Well, that screenshot was the editor from within Studio.

The other thing to try is ... once you put all the files in the preview folder then try to open the file within studio and make sure all textures are still linked to the materials ... after you do the verification then try to run a preview and see what happens.

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 Post subject:
PostPosted: Thu Jul 06, 2006 1:08 pm 
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Joined: Sat Jun 18, 2005 7:26 am
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Location: Seoul, Korea
I can't load too. :(

error message : This mxs is obsolete or has been corrupted.

I'm using maxwell 1.1.

:roll:

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 Post subject:
PostPosted: Thu Jul 06, 2006 2:32 pm 

Joined: Tue Jan 18, 2005 11:37 am
Posts: 13
Location: Paris
Hello,
had the same error,
just rename "StandardMatTest 06-28 (v1.1).mxs" in "StandardMatTest.mxs".
that work for me.
hope that help.
8)
edit: oops thank you thomas, that is a great and usefull scene :)

pierre


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 Post subject:
PostPosted: Thu Jul 06, 2006 2:51 pm 
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Joined: Thu May 05, 2005 11:44 pm
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Location: axis of evil
... are you guys also posting the materail settings? :wink:

Its looking very good!

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PostPosted: Thu Jul 06, 2006 4:27 pm 
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Joined: Sat Jun 18, 2005 7:26 am
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Location: Seoul, Korea
Oooops. sorry my mistake. :oops:

I put it in the 2byte char folder. :P

As you know, maxwell not support 2byte character filename and folder name. :cry:

and thanks pierre. :wink:

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 Post subject:
PostPosted: Thu Jul 06, 2006 6:35 pm 
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Joined: Tue Aug 16, 2005 6:33 am
Posts: 472
Location: Oakland, CA
I am having the same "can;t load file corrupted" message even trying to open it in studio.

Downloading to my desktop gives me this file :

StandardMatScene06-28-v1-1.7z.txt

I change .txt to .mxs and place a copy into the preview folder.

StandardMatScene06-28-v1-1.7z.mxs

I also tried

StandardMatScene.mxs

same error on loading. Double clicking the file launches maxwell render but gives this message:

MXS File is invalid


Any suggestions? Thanks in advance! I like this little object.


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