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PostPosted: Mon Jun 02, 2008 10:07 am 

Joined: Thu Jan 06, 2005 11:42 am
Posts: 464
Im looking for some kind of map to subtly disturb a pool water surface.
Could anyone hep please ?


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PostPosted: Mon Jun 02, 2008 10:28 am 
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Joined: Wed Oct 19, 2005 7:06 am
Posts: 1708
Location: Leeds, UK
Here you go mate:-

Image

Seamless texture, just load into bump map slot in MXED and turn on Normal map mode. Adjust tiling to suit.

Result for flat plane:-

Image

Tim.

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PostPosted: Mon Jun 02, 2008 11:13 am 

Joined: Thu Jan 06, 2005 11:42 am
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Fantastic ! and hi res too ....thanks Tim

What is the mxm for the water by the way , looks very nice indeed


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PostPosted: Mon Jun 02, 2008 2:54 pm 
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Joined: Wed Oct 19, 2005 7:06 am
Posts: 1708
Location: Leeds, UK
It's just a wizard:- water mxm with the normal map applied at 30 for that render.

There is a ground plane set 4 meters below the water plane, to give the illusion of depth. (Checking that scene again, the mxm for the ground plane has a pavement texture applied, which explains the irregularities you can see in the render)


Glad to help,

Tim.

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PostPosted: Tue Jun 03, 2008 1:48 pm 
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Joined: Thu Apr 20, 2006 7:02 pm
Posts: 1430
Location: outside
Like Tim suggests, it's much better to use a bump map for subtle effects like this on a pool surface. Looks great, Tim!

If you want some more "action", displacement might be the way to go:


Image


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PostPosted: Tue Jun 03, 2008 4:41 pm 

Joined: Thu Jan 06, 2005 11:42 am
Posts: 464
is this the same map for displacement and bump , with the bump map at 1/10 size ?
looks good too but more sea than pool


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