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PostPosted: Mon Jan 11, 2010 11:41 am 
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Joined: Tue Apr 26, 2005 11:58 pm
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Location: France
Thank you

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PostPosted: Tue Jan 12, 2010 7:07 am 
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Joined: Fri Apr 15, 2005 11:39 pm
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Location: Scottsdale Arizona
How do you model with such fine detail!!!!!!!!!!! Your models and renderings are the best I have ever seen!!!

WOW!!!!!!!!!!!!!!!!!!!!!!!

Aaron

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PostPosted: Wed Jan 20, 2010 4:08 pm 

Joined: Fri Feb 25, 2005 5:50 pm
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Location: Coordinates 03, 90, 11
I have not visited your gallery in some time and the updates are impressive whether it is a room setting or the camera on page 15. I am sure there are many that leave your gallery with feelings of inadequacy. I can't be the only one. Bravo.


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PostPosted: Sat Jun 05, 2010 4:58 pm 
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Joined: Sat Mar 19, 2005 10:27 pm
Posts: 274
Location: Germany
Updated on page 1.
Pretty much ordinary stuff, built in my spare time for recreation.
It's based on an existing kitchen, the design is not from me.

Ben

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PostPosted: Sat Jun 05, 2010 5:20 pm 
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Location: Tulsa, Oklahoma
Excellent as usual, Ben! The attention to material detail is evident.

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PostPosted: Sat Jun 05, 2010 5:58 pm 
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Joined: Tue Apr 26, 2005 11:58 pm
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Location: France
How many centuries to finish those incredible renders? As for your MRV2 promotion scene, specs and rendertimes?

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PostPosted: Sat Jun 05, 2010 8:39 pm 
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Crystal clear!

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PostPosted: Sun Jun 06, 2010 8:57 am 
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Joined: Sat Mar 12, 2005 4:43 pm
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Location: Luxembourg
Awesome !... Great attention to details... great attention to... all... :D 8)

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PostPosted: Sun Jun 06, 2010 9:48 am 
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Joined: Tue Jun 07, 2005 8:25 am
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Location: castellón-spain
no words, amazing work again :shock:
saludos
luis

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gallery: viewtopic.php?t=13820
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PostPosted: Sun Jun 06, 2010 11:37 am 
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Joined: Wed Apr 13, 2005 4:58 pm
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Location: Madrid
:shock: :shock:

I love everything but the metals are incredible!

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PostPosted: Sun Jun 06, 2010 6:30 pm 
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Joined: Sat Mar 19, 2005 10:27 pm
Posts: 274
Location: Germany
Hi,

yes, I was giving the metals particular attention this time, although it was maybe not so much on a shaderlevel but more on the modeling/ texturing side. If you get the beveling, smoothing, bending and distortion right in the mesh, you'll have much better looking metals already. All metal parts are high resolution meshes with slightly varying bevel radii along the edges together with modeled asymmetry and warping on the large "flat" areas (which aren't really flat, hence the look).
Then its mostly a simple 2 BSDF shader with anisotropy, bump and for the fridge a coating as well. The rest is done by Maxwell.

@def4d
What scene exactly do you mean? The Chesterfield couch?
If so, it took me 2 months on and off but it could have been done much faster on a full time basis. It rendered in 2.5 hours @ 5500px on the ranch which employs 128 quadcores machines I think. That'll be 4 weeks on your average dualcore at home. ;)

Ben

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PostPosted: Sun Jun 06, 2010 6:39 pm 
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Joined: Tue Apr 26, 2005 11:58 pm
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Location: France
ahahhahhha ok, i wouldn't try with my poor Quadcore for sure :D

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PostPosted: Mon Jun 07, 2010 8:27 am 
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Joined: Wed Apr 20, 2005 11:13 am
Posts: 946
Location: near Vienna
really nice, as always...and I see you have there a bottle sassicaia.good choice.;)

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PostPosted: Mon Jun 07, 2010 6:21 pm 
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Joined: Tue May 08, 2007 6:02 pm
Posts: 704
Location: Canada
Just BEAUTIFUL!!! Really can't say enough about how fabulous those renders are.... well maybe the curtains are a bit long :).... nice compositions, materials, etc!! Thanks for posting and keeping the bar nice and high :)

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PostPosted: Mon Jun 07, 2010 6:28 pm 
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Joined: Tue Jan 24, 2006 1:35 am
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Location: Manchester, England
Every image is pure Maxwell genius!


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