Maxwell Render

Maxwell Render Information Repository
It is currently Thu Jun 20, 2013 12:17 pm

All times are UTC + 1 hour [ DST ]




Post new topic Reply to topic  [ 71 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next
Author Message
PostPosted: Mon Feb 14, 2011 2:06 am 
User avatar

Joined: Tue Apr 07, 2009 5:28 pm
Posts: 1890
Location: Tampa FL, USA
I don't believe I will be able to do any tips this coming week as this is deadline week for my video series and I usually don't get much sleep at the end of these... David, Brodie, and Tom have all contributed excellent tips is there nobody else who has anything to share?

Best,
Jason.

_________________
My Tutorial Video Series: Maxwell Render 2 - SketchUp to Maxwell Workflow - ZBrush 4 - Corel Painter 12 Advanced - Substance Designer 2.1


Top
 Profile  
 
PostPosted: Mon Feb 14, 2011 7:16 am 
User avatar

Joined: Tue Apr 26, 2005 3:47 pm
Posts: 310
Location: Canberra, Australia
Half Life wrote:
David, Brodie, and Tom have all contributed excellent tips is there nobody else who has anything to share?

In comparison to you guys I feel like a bit of a Maxwell noob but I'm happy to share a workflow I recently used for the creation of a 360º panorama.

I can do it for tip number 13 except that what I am thinking of is more of a "General tip of the day" rather than an "MXM tip of the day". I'm not sure how strict we want to be about keeping to the MXM theme?


Cheers,
Andrew Novinc.


Top
 Profile  
 
PostPosted: Mon Feb 14, 2011 1:12 pm 
User avatar

Joined: Tue Apr 26, 2005 3:47 pm
Posts: 310
Location: Canberra, Australia
Nova66 wrote:
I can do it for tip number 13 except that what I am thinking of is more of a "General tip of the day" rather than an "MXM tip of the day".

I may have to take back my offer of providing tip number 13, even though it wasn't terribly relevant to the theme of MXM. My workflow was all about creating 6 square renderings, each using a camera angle of 90º and each looking at one of the faces of a virtual cube. I set up my 6 camera angles in MicroStation and export them along with my geometry to Maxwell Studio.

For the purposes of my tip of the day, when I tried to manually set up a Maxwell Studio workflow that matches what I did in MicroStation I had problems getting the camera to look directly up or directly down. MicroStation's Up & Down cameras translate to Maxwell with some pretty weird numbers for the Roll Angle but whenever I try to reproduce them manually, Maxwell Studio just presents me with a black viewport.

So with that bit of confusion, I'm going to have to look into it a bit more before I can offer a workflow that's reproducible inside Maxwell Studio.


Andrew.


Top
 Profile  
 
PostPosted: Mon Feb 14, 2011 3:50 pm 

Joined: Thu Nov 13, 2008 2:52 am
Posts: 977
Nova66 wrote:
Nova66 wrote:
I can do it for tip number 13 except that what I am thinking of is more of a "General tip of the day" rather than an "MXM tip of the day".

I may have to take back my offer of providing tip number 13, even though it wasn't terribly relevant to the theme of MXM. My workflow was all about creating 6 square renderings, each using a camera angle of 90º and each looking at one of the faces of a virtual cube. I set up my 6 camera angles in MicroStation and export them along with my geometry to Maxwell Studio.

For the purposes of my tip of the day, when I tried to manually set up a Maxwell Studio workflow that matches what I did in MicroStation I had problems getting the camera to look directly up or directly down. MicroStation's Up & Down cameras translate to Maxwell with some pretty weird numbers for the Roll Angle but whenever I try to reproduce them manually, Maxwell Studio just presents me with a black viewport.

So with that bit of confusion, I'm going to have to look into it a bit more before I can offer a workflow that's reproducible inside Maxwell Studio.


Andrew.


At the top of your viewport you've got the Perspective dropdown, followed by Shaded, Display, and then 3D and your orthographic views (F,B,L,R,T,D). Did you try those?

It sounds like an interesting tip. Hope you're able to get it figured out.

-Brodie


Top
 Profile  
 
PostPosted: Mon Feb 14, 2011 5:41 pm 
User avatar

Joined: Tue Apr 07, 2009 5:28 pm
Posts: 1890
Location: Tampa FL, USA
Well I hope you do get it all worked out as it sounds very interesting -- hopefully nobody feels intimidated by this I'm not terribly militant about how this should be, I just want to gain and share knowledge to help us all :D

Best,
Jason.

_________________
My Tutorial Video Series: Maxwell Render 2 - SketchUp to Maxwell Workflow - ZBrush 4 - Corel Painter 12 Advanced - Substance Designer 2.1


Top
 Profile  
 
PostPosted: Tue Feb 15, 2011 5:59 am 
User avatar

Joined: Tue Apr 07, 2009 5:28 pm
Posts: 1890
Location: Tampa FL, USA
I've posted the last one I can this week -- I would really like to continue doing this but we need more people to contribute.

Best,
Jason.

_________________
My Tutorial Video Series: Maxwell Render 2 - SketchUp to Maxwell Workflow - ZBrush 4 - Corel Painter 12 Advanced - Substance Designer 2.1


Top
 Profile  
 
PostPosted: Tue Feb 15, 2011 3:39 pm 

Joined: Sat Mar 05, 2005 1:17 am
Posts: 559
Location: Miami Florida USA
Where is the link to the actual tip of the day tread?
I can only see the comments but not the tips.
thanks


Top
 Profile  
 
PostPosted: Tue Feb 15, 2011 3:41 pm 
User avatar

Joined: Tue Apr 07, 2009 5:28 pm
Posts: 1890
Location: Tampa FL, USA
http://www.maxwellrender.com/forum/viewtopic.php?f=97&t=36107

_________________
My Tutorial Video Series: Maxwell Render 2 - SketchUp to Maxwell Workflow - ZBrush 4 - Corel Painter 12 Advanced - Substance Designer 2.1


Top
 Profile  
 
PostPosted: Tue Feb 15, 2011 4:09 pm 

Joined: Mon Apr 11, 2005 10:47 am
Posts: 1536
Location: Germany
i think this should be sticky... :D


Top
 Profile  
 
PostPosted: Tue Feb 15, 2011 9:04 pm 
User avatar

Joined: Tue Apr 07, 2009 5:28 pm
Posts: 1890
Location: Tampa FL, USA
I just posted tod #14 -- since nobody is signing up for future tod's I'm going to stop updating this because I don't need a platform for just my ideas... that's what my videos are for. :cry:

Best,
Jason.

_________________
My Tutorial Video Series: Maxwell Render 2 - SketchUp to Maxwell Workflow - ZBrush 4 - Corel Painter 12 Advanced - Substance Designer 2.1


Top
 Profile  
 
PostPosted: Tue Feb 15, 2011 9:08 pm 
User avatar

Joined: Mon Jul 12, 2010 3:16 pm
Posts: 384
Location: Luxembourg
Half Life wrote:
I just posted tod #14 -- since nobody is signing up for future tod's I'm going to stop updating this because I don't need a platform for just my ideas... that's what my videos are for. :cry:

Best,
Jason.


I understand your point of view Jason. thank you again for your contribution.

_________________
Le talent sans génie est peu de chose. Le génie sans talent n'est rien. [Paul Valéry]
www.vous.lu


Top
 Profile  
 
PostPosted: Tue Feb 15, 2011 9:10 pm 
User avatar

Joined: Tue Apr 07, 2009 5:28 pm
Posts: 1890
Location: Tampa FL, USA
Thank-you David for your contribution as well -- and thank-you Brodie and Tom as well. :D

Best,
Jason.

_________________
My Tutorial Video Series: Maxwell Render 2 - SketchUp to Maxwell Workflow - ZBrush 4 - Corel Painter 12 Advanced - Substance Designer 2.1


Top
 Profile  
 
PostPosted: Thu Feb 17, 2011 9:46 pm 
User avatar

Joined: Tue Apr 07, 2009 5:28 pm
Posts: 1890
Location: Tampa FL, USA
Hey Brodie!!! :shock: awesome tip!

Thank-you :D

Best,
Jason.

_________________
My Tutorial Video Series: Maxwell Render 2 - SketchUp to Maxwell Workflow - ZBrush 4 - Corel Painter 12 Advanced - Substance Designer 2.1


Top
 Profile  
 
PostPosted: Thu Feb 17, 2011 9:55 pm 

Joined: Thu Nov 13, 2008 2:52 am
Posts: 977
No problem. Hopefully we can keep the thread going, even if it doesn't get additions every day. :)

-Brodie


Top
 Profile  
 
PostPosted: Thu Feb 17, 2011 11:20 pm 

Joined: Mon Apr 11, 2005 10:47 am
Posts: 1536
Location: Germany
WOW! Brodie, thank you very much! 8)


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 71 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next

All times are UTC + 1 hour [ DST ]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group