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 Post subject: Substance Renders
PostPosted: Mon Feb 28, 2011 5:03 pm 
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Joined: Sat Feb 24, 2007 11:50 pm
Posts: 7340
Location: Tulsa, Oklahoma
Just for fun, some renders made from meshes generated from Substance 3D. http://www.neuro-systems.net/documents/substance.html

Feel free to add your own!

Image

Image

Image

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 Post subject: Re: Substance Renders
PostPosted: Mon Feb 28, 2011 5:17 pm 
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Joined: Tue Apr 07, 2009 5:28 pm
Posts: 1886
Location: Tampa FL, USA
These seem like they would be cool for use with Realflow... an interesting counterpoint to the mathe model thread.

Best,
Jason.

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My Tutorial Video Series: Maxwell Render 2 - SketchUp to Maxwell Workflow - ZBrush 4 - Corel Painter 12 Advanced - Substance Designer 2.1


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 Post subject: Re: Substance Renders
PostPosted: Tue Mar 01, 2011 3:40 am 
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Location: Tulsa, Oklahoma
Mud sculpture:

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Brian Looney
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 Post subject: Re: Substance Renders
PostPosted: Tue Mar 01, 2011 8:22 am 
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Joined: Sat Mar 12, 2005 4:43 pm
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Location: Luxembourg
hehe.. these are cool Brian.. :D

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 Post subject: Re: Substance Renders
PostPosted: Wed Mar 02, 2011 7:41 pm 
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Thanks H.

Here's one that turned out ok:

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 Post subject: Re: Substance Renders
PostPosted: Thu Mar 03, 2011 2:59 pm 
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Joined: Sat Feb 24, 2007 11:50 pm
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Location: Tulsa, Oklahoma
Image

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Brian Looney
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 Post subject: Re: Substance Renders
PostPosted: Thu Mar 03, 2011 4:03 pm 
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Joined: Tue Apr 07, 2009 5:28 pm
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Location: Tampa FL, USA
That last one is super cool 8)

Best,
Jason.

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My Tutorial Video Series: Maxwell Render 2 - SketchUp to Maxwell Workflow - ZBrush 4 - Corel Painter 12 Advanced - Substance Designer 2.1


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 Post subject: Re: Substance Renders
PostPosted: Thu Mar 03, 2011 4:07 pm 
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Joined: Mon Jan 10, 2005 11:53 am
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Nice one Brian! SSS adds a lot of depth.

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 Post subject: Re: Substance Renders
PostPosted: Thu Mar 03, 2011 8:28 pm 

Joined: Mon Jan 16, 2006 1:44 am
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Location: Zürich
they are all great! i love them!


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 Post subject: Re: Substance Renders
PostPosted: Thu Mar 03, 2011 8:36 pm 
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Joined: Sat Feb 24, 2007 11:50 pm
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Location: Tulsa, Oklahoma
Thanks, guys! It's a fun little program.

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Brian Looney
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 Post subject: Re: Substance Renders
PostPosted: Fri Mar 04, 2011 4:54 am 

Joined: Sun Jan 07, 2007 7:23 pm
Posts: 1415
last one is ace!

in the words of herve, very cool...... he he he :lol:


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 Post subject: Re: Substance Renders
PostPosted: Mon Mar 07, 2011 9:46 pm 
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Would you care for some dispersion with that? :wink:

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 Post subject: Re: Substance Renders
PostPosted: Mon Mar 07, 2011 10:59 pm 
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Joined: Sat Apr 09, 2005 3:57 pm
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Location: Netherlands
woow...

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 Post subject: Re: Substance Renders
PostPosted: Tue Mar 08, 2011 4:26 am 
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Location: Munich
rusteberg wrote:
in the words of herve, very cool...... he he he :lol:


last one is very cool :mrgreen:

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 Post subject: Re: Substance Renders
PostPosted: Tue Mar 08, 2011 5:58 am 

Joined: Sun Jan 07, 2007 7:23 pm
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i'm in therapy.... laying on a couch.... psychologist pulls out an ink blot image and asks me what i see....

i ask her/him:

"i'm having a hard time interpreting this one...... what would it look like rendered??"

brian appears and reveals latest substance rendering........

my brain pulsates, my pupils dilate, the earth moves, and i am instantly healed of all psychological complexes. my life all of a sudden makes sense :mrgreen:


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