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PostPosted: Wed Aug 25, 2010 8:55 pm 
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scale seems wrong (on the splashy one)... at least it looks some kind of miniature-ish to me.
but great nevertheless... (sorry, forgot to mention :oops: )

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PostPosted: Mon Sep 13, 2010 6:44 pm 
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heres a sneak peek at the current state of the simulation, RF5 and MW 2.1 used.



cheers

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PostPosted: Mon Sep 13, 2010 7:27 pm 

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wow! ...very cool. 8)

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PostPosted: Wed Sep 15, 2010 11:35 pm 
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sampson wrote:
wow! ...very cool. 8)

thanks, dude,

will update soon ;)

cheers

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PostPosted: Fri Oct 08, 2010 10:25 pm 
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really great indeed!!!! :shock:

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PostPosted: Sat Oct 09, 2010 12:05 am 

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8)


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PostPosted: Mon Oct 11, 2010 10:36 am 
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That is just freaky cool! :mrgreen:

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PostPosted: Fri Apr 01, 2011 3:05 pm 
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Another one, Texturing and Sim almost finished.

Dont mind the error triangles ;)

Image

cheers

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PostPosted: Fri Apr 01, 2011 5:32 pm 
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Stunning! :shock:

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PostPosted: Mon Apr 04, 2011 9:15 pm 
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nice work !

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PostPosted: Tue Apr 05, 2011 1:37 pm 
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thanks guys !

Image

Image

cheers

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PostPosted: Tue Apr 05, 2011 9:47 pm 
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:oops:

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PostPosted: Tue Apr 05, 2011 10:13 pm 
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Cool updates! :o

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PostPosted: Wed Apr 06, 2011 5:56 am 
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RobMitchell wrote:
Great stuff! I have a lot of respect for renders that include liquids and still look good


Same here:-)

I'm curious how Realflow handles the Liquid/Glass interface.
Does it put the liquid just a smidgin above the glass or does it intersect the glass surface and put it just below? It seems to me that both of these approaches would give an incorrect result.

Just curious,
Andrew.


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PostPosted: Wed Apr 06, 2011 10:58 am 
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Glad you like it, guys !

@Andrew the right way for maxwell to render correctly would involve two boolean operations. First you cut away the glass parts, where the water intersects with the glass geometry leaving holes. Second you cut away the complete glass geometry from the water mesh yet keeping the mesh closed and intact. I used this procedure on the Gimlet clip here
http://maxwellrender.com/forum/viewtopic.php?p=335622#p335622

On the images above there is no such effect due to over-complexity;)

Cheers

Aniki

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