There are so many ways you can tweak a scene and there are also so many ways how you can insanely increase your render time.
Interiors are the most difficult to render. If the scene is completely lit from the exterior and the windows are small, the engine has a lot of bounces to calculate.
Which resolution did you chose? SL15 after 12 hours doesn't sound completely wrong. I usually render final images over night, and one night mostly is enough for my images (on a dual xeon with 4x2.93). But there are some complex interior scenes that take up to several days (especially if noise is an issue). I personally don't mind a little bit of noise

You can find all those tips in this forum. Just some of them:
- Don't use glass for interiors, use AGS instead.
- Don't render what you don't see
- Don't use completely white walls (better a grey with 225,225,225)
- Be careful with displacement materials
- Sometimes it helps to use "fill lights" if they don't destroy the lighting
Without an image it'll be hard to give you any tips for the acutal scene.