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 Post subject: Dragon Skin material
PostPosted: Fri May 13, 2011 10:08 pm 
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Joined: Fri Apr 15, 2005 11:39 pm
Posts: 566
Location: Scottsdale Arizona
Hi all,

I have been modeling a dragon. This is my first ever character/ creature model and rig. So it has been a ton of fun. I am still texture painting so I have some work to do there. And I hope to put this into an entire scene. But I set up an mxm material using my textures with some SSS. I am not sure I have it set up right. The benchmark without SSS is like 500 but when I set up the SSS material it went to 44. So I am wondering if the material is set up wrong.



Image

Image

Image

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dual quad E5320's (1.8 ghz) (14.88 ghz total)
S5000 XVN SATA MOBO, 12 gigs of ram
win xp pro x64
Core i7 920 (2.66 ghz each core) 20 gigs of ram
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Form-Z, Blender, VUE 9.5 and Maxwell Render
http://www.aaronsmithey.com


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 Post subject: Re: Dragon Skin material
PostPosted: Fri May 13, 2011 10:53 pm 
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Joined: Tue Apr 07, 2009 5:28 pm
Posts: 1890
Location: Tampa FL, USA
Try using a thinSSS ghost: viewtopic.php?p=337721#p337721

Best,
Jason.

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My Tutorial Video Series: Maxwell Render 2 - SketchUp to Maxwell Workflow - ZBrush 4 - Corel Painter 12 Advanced - Substance Designer 2.1


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 Post subject: Re: Dragon Skin material
PostPosted: Sat May 14, 2011 6:51 pm 
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Joined: Fri Apr 15, 2005 11:39 pm
Posts: 566
Location: Scottsdale Arizona
I recalled a post where I had asked how when and why to use a ghost layer, which you replied to. I still do not understand fully how the ghost layer works. I just mimicked you settings for the leaf material. It did in fact increase the performance dramatically. Using your tip, the bench mark went to 300 and the render got to 17 SL at 3000 x 1650 in 9 hours. The rendering that was posted earlier rendered to 16 SL in 32 hours benchmark of 44. Right now I am just playing around, since I have never made a skin material for anything. I need to do the eyes, the mouth is too red and the horns, well that texture map is horrible. Here is the updated image. Thanks for the Thin SSS tip


Image

_________________
dual quad E5320's (1.8 ghz) (14.88 ghz total)
S5000 XVN SATA MOBO, 12 gigs of ram
win xp pro x64
Core i7 920 (2.66 ghz each core) 20 gigs of ram
Windows 7 Professional
Form-Z, Blender, VUE 9.5 and Maxwell Render
http://www.aaronsmithey.com


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 Post subject: Re: Dragon Skin material
PostPosted: Sat May 14, 2011 7:14 pm 
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Joined: Tue Apr 07, 2009 5:28 pm
Posts: 1890
Location: Tampa FL, USA
The ThinSSS "Ghost" technique works by transmitting the translucency of the "Ghost" layer thinSSS to the standard material below -- in much the same way you can transmit the gloss of the normal additive layer to the opaque solid material below.

This is not too different from the old method of BSDF blending of SSS and BSDF materials in version 1.7.x.

The advantage is you can modulate from strong SSS effect to fully opaque by simply controlling the opacity of the "Ghost" layer and ThinSSS settings(giving you more control)... Well that, and it tends to render faster with less noise ;)

If you want greater translucency for things like the wings then you can increase the attenuation distance and decrease the scattering coefficient value... there are a couple other examples of the technique in that thread to give you some ideas of different ways to use it.

If you want to share the scene I can cook up a custom skin material for you to give you an idea of how I might tackle it.

Best,
Jason.

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My Tutorial Video Series: Maxwell Render 2 - SketchUp to Maxwell Workflow - ZBrush 4 - Corel Painter 12 Advanced - Substance Designer 2.1


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 Post subject: Re: Dragon Skin material
PostPosted: Fri May 20, 2011 4:02 am 
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Joined: Fri Apr 15, 2005 11:39 pm
Posts: 566
Location: Scottsdale Arizona
Thanks,

I will be willing to give you the scene. That would be very helpful.

Thanks,
Aaron

_________________
dual quad E5320's (1.8 ghz) (14.88 ghz total)
S5000 XVN SATA MOBO, 12 gigs of ram
win xp pro x64
Core i7 920 (2.66 ghz each core) 20 gigs of ram
Windows 7 Professional
Form-Z, Blender, VUE 9.5 and Maxwell Render
http://www.aaronsmithey.com


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