Mihai wrote:
The Z-buffer is used in case you want to apply your own DOF in post using a plugin. You can "remove" the blur from the Maxwell render by setting a very high fstop, like 22 or more depending on how small the object is, focal length etc. You can compensate the change in exposure easily by using auto exposure.
Do two separate renders with a different fstop... I should have thought about it ! i just made a quick test.
straight from maxwell=-awesome camera blur and grain
-no control in post (easy&quick focus animation etc)
two render with different fstop-a bit longer render time
- control in post
If the project allows it I guess it just better to do everything in maxwell.
thanks a lot for your advices Mihai !
Brany wrote:
What version of maxwell do you use? You use windows or mac? CS4 or CS5?
I'm using OSX 10.6, Maxwell 2.5.1 and AE CS5. made another test with simple cubes. still doesn't work. weird...