Hello JDHill, thank you for your quick and precise answers.
Ad1) You mean there are no data in Cinema SDK representing each hair, right?
Ad2) Understood.
Ad3) Understood. I tried to simulate large plain of grass... If I set number of guides to 1 000 000 or so, Cinema stopped responding. You are right, this is not a plugin issue.
Ad4) Thank you for the scene, it works properly.
Ad5) If it is possible it will be great! I use a custom plugin to generate fur/grass/hair which produce splines as an output.
I have one more item I have found during testing. (I cannot save the scene as I am in demo, but the scene is simple. )
Two Plane objects, the smaller one is moved out of (0,0,0) origin and is used in Hair object as "Link" in Guides tab of Hair object.
In Cinema view the guides are on smaller plane object as I expected.

When I export the scene to Maxwell Hair object is rendered in 0,0,0 location.

I see in your sample scene, that you use Hair object as a child of Plane. It will solve my problem. But it would be nice to have views in Cinema and output synchronized.
Thank you again for you great work you do for Cinema!