Quote:
the objects look as though they are hidden from the camera
Exactly. When I export to studio, the render ok. They are invisible, but cast shadows.
I haven't tried deleting stuff, but I did try pasting all the tiles in a new file, and they rendered ok.
(I tried to isolate them to send it to you, but they rendered ok when isolated in a new file...)
I thought about the rotation as well, and I used Chris Fullmer's "Mass rotate" to rotate every component 180 degrees. Didn't work. (Perhaps because I rotate the component, but not the geometry inside?) Or does the rotation needs to be non-orthagonal...?
What is strange is that if I delete the missing tiles, and I copy new fresh ones in, they still don't render... (sometimes it works, but 90% of the time it doesn't.)
As I mentioned before, in any of these cases, turning off instances solves it.