Maxwell Render

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 Post subject: Re: Developing...
PostPosted: Sun Jul 01, 2012 3:21 am 

Joined: Sun Jan 07, 2007 7:23 pm
Posts: 1415
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 Post subject: Re: Developing...
PostPosted: Sun Jul 01, 2012 9:58 am 
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Joined: Sat Mar 12, 2005 4:43 pm
Posts: 4986
Location: Luxembourg
pretty cool.. the only thing that burns my eye is that the trees orientation follows the valleys curves... unless it is a wish..

edit.. the grass maybe needs more variations...?

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 Post subject: Re: Developing...
PostPosted: Tue Jul 03, 2012 5:51 am 

Joined: Sun Jan 07, 2007 7:23 pm
Posts: 1415
yes,, I will look into that. the non perpendicular to world z bothered me as well trying to figure out how to overcome that in a practical way. still looking into options for grass.... thanks for the critical feedback. i really appreciate it : )

here's another quick one I played around with today. palms are looking a little too waxy for my taste.

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 Post subject: Re: Developing...
PostPosted: Tue Jul 03, 2012 9:02 am 
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Joined: Sat Mar 12, 2005 4:43 pm
Posts: 4986
Location: Luxembourg
Indeed a bit too waxy.. but the color of the sea...? on my monitor it is way too saturated and too purple... are you using an hdri to lit the scene..?

ps, maybe make the sand beach more flat so we can see it underwater more wide..

here a ref. I found..

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 Post subject: Re: Developing...
PostPosted: Tue Jul 03, 2012 11:52 pm 

Joined: Sun Jan 07, 2007 7:23 pm
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ok, yeah.... went a little crazy there. good call on the slope... here's some new water:

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 Post subject: Re: Developing...
PostPosted: Wed Jul 18, 2012 11:34 am 
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Joined: Wed Jun 07, 2006 6:02 pm
Posts: 472
Location: London
Its hard to work at this scale, that desert island looks cool, and the misty valley, dont stop! :)

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 Post subject: Re: Developing...
PostPosted: Tue Oct 09, 2012 4:42 pm 

Joined: Sun Jan 07, 2007 7:23 pm
Posts: 1415
developing.....

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 Post subject: Re: Developing...
PostPosted: Tue Oct 09, 2012 6:17 pm 
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Joined: Sat Feb 24, 2007 11:50 pm
Posts: 7340
Location: Tulsa, Oklahoma
Smoke looks good, though obviously cloned. Meshed particles?

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 Post subject: Re: Developing...
PostPosted: Tue Oct 09, 2012 6:26 pm 

Joined: Sun Jan 07, 2007 7:23 pm
Posts: 1415
it was an afterthought comped in from this image: http://www.birthdefectlawyer.net/ChimneyEF_1654.jpg

i'd like to try to get something to that effect using a particle system of some sort


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 Post subject: Re: Developing...
PostPosted: Tue Oct 09, 2012 7:06 pm 

Joined: Mon Apr 11, 2005 10:47 am
Posts: 1516
Location: Germany
coal heating?!? they need a filter... :mrgreen:


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 Post subject: Re: Developing...
PostPosted: Wed Oct 10, 2012 2:22 am 
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Joined: Wed Jan 26, 2005 8:30 pm
Posts: 7385
Location: Uzbjeckiazutjenikitzistan
Very Mary Poppins :D

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 Post subject: Re: Developing...
PostPosted: Fri Oct 19, 2012 4:34 am 

Joined: Sun Jan 07, 2007 7:23 pm
Posts: 1415
house models:

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 Post subject: Re: Developing...
PostPosted: Sun Oct 21, 2012 12:39 am 
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Joined: Tue Apr 05, 2005 11:54 pm
Posts: 798
Location: Munich
like :)

very nice

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 Post subject: Re: Developing...
PostPosted: Sun Nov 04, 2012 1:06 am 

Joined: Sun Jan 07, 2007 7:23 pm
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pool....

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 Post subject: Re: Developing...
PostPosted: Mon Nov 05, 2012 11:19 am 
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Joined: Tue Apr 05, 2005 11:54 pm
Posts: 798
Location: Munich
cool :mrgreen:

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