Maxwell Render, a landmark in next generation rendering
At Next Limit Technologies, we are serious about simulating reality. When we started the Maxwell Render project we took a simple but strong commitment: to be strictly loyal to the physics of light. This turned out to be our best decision ever. Maxwell Render emerged from pure physics algorithms that treat light and its interaction with objects as in the real world. Our engineers have continuously rejected the use of tricks and shortcuts that could sacrifice quality or add artificial settings. That's why Maxwell Render is unique and that's why we love it.
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Quality is our non-negotiable concept. Moreover, quality is not our goal, it's what comes out from a technology that relies strictly on the nature of the light. Quality can be easily compromised to gain speed by means of filters and other artifacts. That is the easy way for others but is not the Maxwell Render way. Many rendered images can look ‘nice’ but only one will be real.
Maxwell Render is physically accurate, enabling users to create materials, set lights and cameras, and render scenes, all in a very realistic manner resulting in images that are indistinguishable from photographs. Physically correct creations and data can help architects, designers, engineers or VFX supervisors understand what lighting will look like in a final production, and be confident that the simulations reflect reality.
With Maxwell is not necessary to learn strange concepts or long lists of parameters such as “radiosity bounces”, “photons maps” or “final gathering” that are old terminology, not reality. The settings of the Maxwell Render camera work and adjust like the settings of a real camera. The strength of lights in your scene is based on real-world units. Because of this, set-up times are extremely low compared to other renderers.
Maxwell Render is the best solution for all kinds of requirements. Architects and Interior Designers can envisage how natural and artificial light will affect their creations. Automotive, Jewellery and Product Designers can work with the thousands of free, ready-to-use material shaders. Artists in the VFX/film industry will find the speed and control they need in their demanding environments and complex pipelines.