The Maxwell for Rhino 4 plugin offers several commands, available at the Rhino command-line, in toolbar-button macros, or to RhinoScript.
RhinoScript Access:- Maxwell_CameraSettings : Provides RhinoScript access to the parameters found in Scene Manager > Camera Settings. Changes will be made to the currently-selected Camera. To select a Camera programatically, you should use RhinoScript to select the associated Rhino view.
- Maxwell_DateAndTimeSettings : Provides RhinoScript access to the parameters found in Scene Manager > Date and Time Settings.
- Maxwell_LocationSettings : Provides RhinoScript access to the parameters found in Scene Manager > Location Settings.
- Maxwell_EnvironmentSettings : Provids RhinoScript access to the parameters found in Scene Manager > Environment Settings.
- Maxwell_OutputSettings : Provides RhinoScript access to the parameters found in Scene Manager > Output Settings.
- Maxwell_RenderSettings : Provides RhinoScript access to the parameters found in Scene Manager > Render Settings.
- Maxwell_RenderChannels : Provides RhinoScript access to the parameters found in Scene Manager > Channels Settings.
- Maxwell_ImageBasedEnvironments : Enables the chosen Image Based Environment channel, if it has a valid file assigned.
- Maxwell_PluginOptions : Provides RhinoScript access to many of the parameters found in Scene Manager > Plugin Options.
- Maxwell_Show : Shows all plugin windows.
- Maxwell_ShowToolbar : Shows all of the Maxwell toolbars.
- Maxwell_ToolbarReset : Deletes the plugin's .tb files, re-creates them, and re-loads the fresh .tb into Rhino. This is useful if your Maxwell toolbars become corrupted, or you wish to return them to the default state.
- Maxwell_SceneManager : Prompts for a page-name, and opens the Scene Manager to the specified page.
- Maxwell_ToggleCameraBackPanel : Toggles the visibility of the Camera LCD panel.
- Maxwell_ToggleCameraHeadsUpDisplay : Toggles the plugin's heads-up-display feature. The heads-up-display is used to visualize the Maxwell film, in regards to the Rhino viewport.
- Maxwell_ShowSceneManager : Shows the Scene Manager, whether it is set to be used as a standalone window, or as a Rhino dock bar.
- Maxwell_HideSceneManager : Hides the Scene Manager window.
- Maxwell_ToggleSceneManager : Toggles the visibility of the Scene Manager.
- Maxwell_ShowDBManager : Shows the Database Manager window, whether it is set to be used as a standalone window, or as a Rhino dock bar.
- Maxwell_HideDBManager : Hides the Database Manager window.
- Maxwell_ToggleDBManager : Toggles the visibility of the Database Manager.
- Maxwell_ShowLogViewer : Shows the Log Viewer window.
- Maxwell_HideLogViewer : Hides the Log Viewer window.
- Maxwell_ToggleLogViewer : Toggles the visibility of the Log Viewer.
- Maxwell_ShowMaterialEditor : Shows the Material Editor window.
- Maxwell_HideMaterialEditor : Hides the Material Editor window.
- Maxwell_ToggleMaterialEditor : Toggles the visibility of the Material Editor.
- Maxwell_ShowMxmBrowser : Shows the MXM Browser, whether it is set to be used as a standalone window, or as a Rhino dock bar.
- Maxwell_HideMxmBrowser : Hides the MXM Browser window.
- Maxwell_ToggleMxmBrowser : Toggles the visibility of the MXM Browser.
- Maxwell_ShowHelp : Shows the plugin's local help files if they are available, otherwise this shows the online version.
- Maxwell_ShowLocalHelp : Shows the local version of the plugin's help files, if you have downloaded them. This command uses the file specified in Scene Manager > Plugin Options > Plugin Help URL, and it should point to the index.htm file in the unzipped help download. The help files .zip is available from the same location as the plugin's installer.
- Maxwell_ShowRemoteHelp : Shows the online version of the plugin's help, hosted on NL servers. This help may be updated mid-version, and so may be more up-to-date than the help files you have on your machine, if you installed them.
- Maxwell_ShowHelpPage : Shows the specified help page.
- Maxwell_Render : Exports the Scene to an MXS file located at the path specified in Scene Manager > Output Settings > Scene Path, and starts rendering it in MXCL. Optionally, you may choose whether to export all, or just a selected set of objects.
- Maxwell_RenderBlowUp : Prompts for a rectangular selection. Once selected, exports the Scene to an MXS file located at the path specified in Scene Manager > Output Settings > Scene Path, and starts rendering it in MXCL using the 'Blow-up' rendering mode. Optionally, you may choose whether to export all, or just a selected set of objects.
- Maxwell_RenderRegion : Prompts for a rectangular selection. Once selected, exports the Scene to an MXS file located at the path specified in Scene Manager > Output Settings > Scene Path, and starts rendering it in MXCL using the 'Region' rendering mode. Optionally, you may choose whether to export all, or just a selected set of objects.
- Maxwell_RenderToMxs : Exports the Scene to an MXS file located at the path specified in Scene Manager > Output Settings > Scene Path. Optionally, you may choose whether to export all, or just a selected set of objects.
- Maxwell_RenderToMxst : Exports the Scene to an MXS file located at the path specified in Scene Manager > Output Settings > Scene Path, and opens it in Maxwell Studio (MXST). Optionally, you may choose whether to export all, or just a selected set of objects.
- Maxwell_SetCurrentMaterial : Prompts for a Material name, and sets the specified Material as current, if it exists in the Scene. Use double-quotes to specify any name which has spaces.
- Maxwell_ApplyCurrentMaterialToObjectsByColor : Applies the currently-selected Material to objects which use the specified RGB color.
- Maxwell_ApplyCurrentMaterialToSelectedObjects : Applies the currently-selected Material to all selected objects.
- Maxwell_SelectObjectsAndApplyCurrentMaterial : Prompts for an object selection, and applies the current Material to the selected objects.
- Maxwell_SelectObjectsWithCurrentMaterial : Selects any objects which use the current Material.
- Maxwell_SelectNextMaterial : Selects the 'Next' Material. This will only have an effect if there is a 'Next' Material (i.e. the 'Back' button in the Database Manager has been clicked, or the Maxwell_SelectPreviousMaterial command has been executed).
- Maxwell_SelectPreviousMaterial : Selects the Material which was current previously to the current one.
- Maxwell_ImportClipboardMxm : Opens the Windows clipboard to see if there is the path to an .mxm file contained there. If so, the .mxm is imported.
- Maxwell_CheckFixAndReportBadGeometry : Traverses the model checking render-meshes for validity. A report will be printed indicating any deficient meshes found. Meshes with missing texture-coordinates or face normals will be fixed during the check, and this will also be included in the report. Individual objects reported in the Log Viewer may be selected in the viewport by selecting their ID in the Log Viewer, right-clicking, and choosing 'Select Object'
- Maxwell_RestoreViewport : Traverses the Scene, refreshing the viewport appearance of objects, based on the current state of the Maxwell Material which is assigned to them.
- Maxwell_RunMaterialWizard : Starts the Material Wizard.
- Maxwell_PathStatusReport : Checks all Materials used in the Scene for invalid paths. Prints a report of the results.
- Maxwell_GatherFilesAndMakePathsRelative : Copies all referenced files to a 'textures' folder next to the current .3dm location, Makes copies of all Materials used in the Scene, and re-assigns objects to use the newly-copied Materials. The copies are made because the paths are made relative to the new 'textures' folder during this process, and this would break other .3dms which also reference the original Materials. After this has been done, it is possible to move the .3dm, along with the 'textures' folder, to another machine without needing to manually change any paths.
- Maxwell_ExtractMaterials : Traverses the model and generates Maxwell Materials for all native (i.e. 'Basic')
- Maxwell_ClearCachedData : Clears all data which has been cached by the plugin. This includes texture-previews and all currently-loaded Materials. This command will erase the history for any Materials which have stored previous versions.
- Maxwell_GetCommandList : This command shows a window which lists all of the commands which the plugin provides.
- Maxwell_GetVersionInfo : Gets the version information of the currently-running plugin.
- Maxwell_RemoveAllMaxwellData : Removes all Maxwell data from the Scene, including Materials, Hide-to-X flags, etc.
- Maxwell_SaveAsWithoutMaxwellData : Saves the document to a new filename, without including any Maxwell data.
- Maxwell_SaveWithoutMaxwellData : Saves the current document, without including any Maxwell data.
- Maxwell_BeginAnimation : Starts the plugin's animation loop. While the loop is active, MXS output will auto-named using incremental numbers, and MXCL will not be started. Any frames rendered between the execution of this command and the Maxwell_EndAnimation command will be included in the animation, which will be started rendering in MXCL upon the execution of the Maxwell_EndAnimation command. Maxwell_CancelAnimation may be used at any time to quit the loop without rendering the animation.
- Maxwell_EndAnimation : Ends the plugin's current animation loop, if one is active. Any MXS files which have been written since execution of the Maxwell_BeginAnimation command will then be rendered in MXCL.
- Maxwell_CancelAnimation : Stops the plugin's animation loop, if it is active.
- Maxwell_DisableLinearBlurForAllObjects : Disables Motion Blur for any objects which are currently set to use Linear Motion Blur.
- Maxwell_DisableRotationalBlurForAllObjects : Disables Motion Blur for all objects which are currently set to use rotational (i.e. 'Full-Range') Motion Blur.
- Maxwell_DisableSelectedObjectsLinearBlur : Disables Motion Blur for all selected objects which are currently set to use Linear Motion Blur.
- Maxwell_DisableSelectedObjectsRotationalBlur : Disables Motion Blur for all selected objects which are currently set to use rotational (i.e. 'Full-Range') Motion Blur.
- Maxwell_EnableSelectedObjectsLinearBlur : Enables Motion Blur for all selected objects which are currently set to use Linear Motion Blur.
- Maxwell_EnableSelectedObjectsRotationalBlur : Enables Motion Blur for all selected objects which are currently set to use rotational (i.e. 'Full-Range') Motion Blur.
- Maxwell_SelectRotationalBlurEnabledObjects : Selects all objects which have rotationa (i.e. Full-range) Motion Blur enabled.
- Maxwell_SetCameraInitialPositionForMotionBlur : Stores the current Camera's current position for use in Camera Motion Blur. When this Camera is subsequently moved, then rendered, Maxwell will figure blur based on the difference between this position, and the position the Camera is in when it is rendered.
- Maxwell_SetObjectsInitialPositionForMotionBlur : Sets the 'initial' position for any objects which have either Linear or rotational (i.e. Full-range) Motion Blur enabled. If these objects are then moved, and the Scene rendered, Maxwell will calculate Motion Blur based on the difference between their locations when initial position was set, and when the Scene was rendered.
- Maxwell_SelectLinearBlurEnabledObjects : Selects any objects which have Linear Motion Blur enabled.
- Maxwell_AutoFocusObjects : Prompts for an object-selection. The selection is then used to set the selected Camera's near and far focus limits by adjusting its' fStop. Auto-exposure should be enabled before using this command to avoid a radically-altered exposure.
- Maxwell_PickCameraFocalDistance : Prompts you to select a point in the viewport. The chosen point is used to set the current Camera's focal distance.
- Maxwell_PickFarZClipPlane : Prompts you to select a point in the viewport. The chosen point is used to set the current Camera's far Z-clip plane distance.
- Maxwell_PickFilmSizeRectangle : Sets the size of the film for the Maxwell Camera using a rectangle drawn on the associated viewport. Note that this function uses the Camera's Shift Lens feature - as a result, the chosen rectangle cannot be more than 100% of its' width or height off of the viewport's center.
- Maxwell_PickNearZClipPlane : Prompts you to select a point in the viewport. The chosen point is used to set the current Camera's near Z-clip plane distance.
- Maxwell_HideSelectedObjectsToScene : Sets the Maxwell 'Hide' flag for any currently-selected objects.
- Maxwell_SelectObjectsHiddenToScene : Selects all objects which have the Maxwell 'Hide' flag enabled.
- Maxwell_UnhideAllObjectsToScene : Disables the Maxwell 'Hide' flag for all objects.
- Maxwell_UnHideSelectedObjectsToScene : Disables the Maxwell 'Hide' flag for all selected objects.
- Maxwell_HideSelectedObjectsToCamera : Sets the Maxwell 'Hide to Camera' flag for any currently-selected objects.
- Maxwell_SelectObjectsHiddenToCamera : Selects all objects which have the Maxwell 'Hide to Camera' flag enabled.
- Maxwell_UnhideAllObjectsToCamera : Disables the Maxwell 'Hide to Camera' flag for all objects.
- Maxwell_UnHideSelectedObjectsToCamera : Disables the Maxwell 'Hide to Camera' flag for all selected objects.
- Maxwell_HideSelectedObjectsToGI : Sets the Maxwell 'Hide to GI' flag for any currently-selected objects.
- Maxwell_SelectObjectsHiddenToGI : Selects all objects which have the Maxwell 'Hide to GI' flag enabled.
- Maxwell_UnhideAllObjectsToGI : Disables the Maxwell 'Hide to GI' flag for all objects.
- Maxwell_UnHideSelectedObjectsToGI : Disables the Maxwell 'Hide to GI' flag for all selected objects.
- Maxwell_HideSelectedObjectsToZClip : Sets the Maxwell 'Hide to ZClip' flag for any currently-selected objects.
- Maxwell_SelectObjectsHiddenToZClip : Selects all objects which have the Maxwell 'Hide to ZClip' flag enabled.
- Maxwell_UnhideAllObjectsToZClip : Disables the Maxwell 'Hide to ZClip' flag for all objects.
- Maxwell_UnHideSelectedObjectsToZClip : Disables the Maxwell 'Hide to ZClip' flag for all selected objects.
- Maxwell_HideSelectedObjectsToReflectionsAndRefractions : Sets the Maxwell 'Hide to Reflections and Refractions' flag for any currently-selected objects.
- Maxwell_SelectObjectsHiddenToReflectionsAndRefractions : Selects all objects which have the Maxwell 'Hide to Reflections and Refractions' flag enabled.
- Maxwell_UnhideAllObjectsToReflectionsAndRefractions : Disables the Maxwell 'Hide to Reflections and Refractions' flag for all objects.
- Maxwell_UnHideSelectedObjectsToReflectionsAndRefractions : Disables the Maxwell 'Hide to Reflections and Refractions' flag for all selected objects.
- Maxwell_ApplyCurrentMaterialToObjectsByColor : Applies the currently-selected Material to objects which use the specified RGB color.
- Maxwell_ApplyCurrentMaterialToSelectedObjects : Applies the currently-selected Material to all selected objects.
- Maxwell_AutoFocusObjects : Prompts for an object-selection. The selection is then used to set the selected Camera's near and far focus limits by adjusting its' fStop. Auto-exposure should be enabled before using this command to avoid a radically-altered exposure.
- Maxwell_BeginAnimation : Starts the plugin's animation loop. While the loop is active, MXS output will auto-named using incremental numbers, and MXCL will not be started. Any frames rendered between the execution of this command and the Maxwell_EndAnimation command will be included in the animation, which will be started rendering in MXCL upon the execution of the Maxwell_EndAnimation command. Maxwell_CancelAnimation may be used at any time to quit the loop without rendering the animation.
- Maxwell_CameraSettings : Provides RhinoScript access to the parameters found in Scene Manager > Camera Settings. Changes will be made to the currently-selected Camera. To select a Camera programatically, you should use RhinoScript to select the associated Rhino view.
- Maxwell_CancelAnimation : Stops the plugin's animation loop, if it is active.
- Maxwell_CheckFixAndReportBadGeometry : Traverses the model checking render-meshes for validity. A report will be printed indicating any deficient meshes found. Meshes with missing texture-coordinates or face normals will be fixed during the check, and this will also be included in the report. Individual objects reported in the Log Viewer may be selected in the viewport by selecting their ID in the Log Viewer, right-clicking, and choosing 'Select Object'
- Maxwell_ClearCachedData : Clears all data which has been cached by the plugin. This includes texture-previews and all currently-loaded Materials. This command will erase the history for any Materials which have stored previous versions.
- Maxwell_DateAndTimeSettings : Provides RhinoScript access to the parameters found in Scene Manager > Date and Time Settings.
- Maxwell_DisableLinearBlurForAllObjects : Disables Motion Blur for any objects which are currently set to use Linear Motion Blur.
- Maxwell_DisableRotationalBlurForAllObjects : Disables Motion Blur for all objects which are currently set to use rotational (i.e. 'Full-Range') Motion Blur.
- Maxwell_DisableSelectedObjectsLinearBlur : Disables Motion Blur for all selected objects which are currently set to use Linear Motion Blur.
- Maxwell_DisableSelectedObjectsRotationalBlur : Disables Motion Blur for all selected objects which are currently set to use rotational (i.e. 'Full-Range') Motion Blur.
- Maxwell_EnableSelectedObjectsLinearBlur : Enables Motion Blur for all selected objects which are currently set to use Linear Motion Blur.
- Maxwell_EnableSelectedObjectsRotationalBlur : Enables Motion Blur for all selected objects which are currently set to use rotational (i.e. 'Full-Range') Motion Blur.
- Maxwell_EndAnimation : Ends the plugin's current animation loop, if one is active. Any MXS files which have been written since execution of the Maxwell_BeginAnimation command will then be rendered in MXCL.
- Maxwell_EnvironmentSettings : Provids RhinoScript access to the parameters found in Scene Manager > Environment Settings.
- Maxwell_ExtractMaterials : Traverses the model and generates Maxwell Materials for all native (i.e. 'Basic')
- Maxwell_GatherFilesAndMakePathsRelative : Copies all referenced files to a 'textures' folder next to the current .3dm location, Makes copies of all Materials used in the Scene, and re-assigns objects to use the newly-copied Materials. The copies are made because the paths are made relative to the new 'textures' folder during this process, and this would break other .3dms which also reference the original Materials. After this has been done, it is possible to move the .3dm, along with the 'textures' folder, to another machine without needing to manually change any paths.
- Maxwell_GetCommandList : This command shows a window which lists all of the commands which the plugin provides.
- Maxwell_GetVersionInfo : Gets the version information of the currently-running plugin.
- Maxwell_HideDBManager : Hides the Database Manager window.
- Maxwell_HideLogViewer : Hides the Log Viewer window.
- Maxwell_HideMaterialEditor : Hides the Material Editor window.
- Maxwell_HideMxmBrowser : Hides the MXM Browser window.
- Maxwell_HideSceneManager : Hides the Scene Manager window.
- Maxwell_HideSelectedObjectsToCamera : Sets the Maxwell 'Hide to Camera' flag for any currently-selected objects.
- Maxwell_HideSelectedObjectsToGI : Sets the Maxwell 'Hide to GI' flag for any currently-selected objects.
- Maxwell_HideSelectedObjectsToReflectionsAndRefractions : Sets the Maxwell 'Hide to Reflections and Refractions' flag for any currently-selected objects.
- Maxwell_HideSelectedObjectsToScene : Sets the Maxwell 'Hide' flag for any currently-selected objects.
- Maxwell_HideSelectedObjectsToZClip : Sets the Maxwell 'Hide to ZClip' flag for any currently-selected objects.
- Maxwell_ImageBasedEnvironments : Enables the chosen Image Based Environment channel, if it has a valid file assigned.
- Maxwell_ImportClipboardMxm : Opens the Windows clipboard to see if there is the path to an .mxm file contained there. If so, the .mxm is imported.
- Maxwell_LocationSettings : Provides RhinoScript access to the parameters found in Scene Manager > Location Settings.
- Maxwell_OutputSettings : Provides RhinoScript access to the parameters found in Scene Manager > Output Settings.
- Maxwell_PathStatusReport : Checks all Materials used in the Scene for invalid paths. Prints a report of the results.
- Maxwell_PickCameraFocalDistance : Prompts you to select a point in the viewport. The chosen point is used to set the current Camera's focal distance.
- Maxwell_PickFarZClipPlane : Prompts you to select a point in the viewport. The chosen point is used to set the current Camera's far Z-clip plane distance.
- Maxwell_PickFilmSizeRectangle : Sets the size of the film for the Maxwell Camera using a rectangle drawn on the associated viewport. Note that this function uses the Camera's Shift Lens feature - as a result, the chosen rectangle cannot be more than 100% of its' width or height off of the viewport's center.
- Maxwell_PickNearZClipPlane : Prompts you to select a point in the viewport. The chosen point is used to set the current Camera's near Z-clip plane distance.
- Maxwell_PluginOptions : Provides RhinoScript access to many of the parameters found in Scene Manager > Plugin Options.
- Maxwell_RemoveAllMaxwellData : Removes all Maxwell data from the Scene, including Materials, Hide-to-X flags, etc.
- Maxwell_Render : Exports the Scene to an MXS file located at the path specified in Scene Manager > Output Settings > Scene Path, and starts rendering it in MXCL. Optionally, you may choose whether to export all, or just a selected set of objects.
- Maxwell_RenderBlowUp : Prompts for a rectangular selection. Once selected, exports the Scene to an MXS file located at the path specified in Scene Manager > Output Settings > Scene Path, and starts rendering it in MXCL using the 'Blow-up' rendering mode. Optionally, you may choose whether to export all, or just a selected set of objects.
- Maxwell_RenderChannels : Provides RhinoScript access to the parameters found in Scene Manager > Channels Settings.
- Maxwell_RenderRegion : Prompts for a rectangular selection. Once selected, exports the Scene to an MXS file located at the path specified in Scene Manager > Output Settings > Scene Path, and starts rendering it in MXCL using the 'Region' rendering mode. Optionally, you may choose whether to export all, or just a selected set of objects.
- Maxwell_RenderSettings : Provides RhinoScript access to the parameters found in Scene Manager > Render Settings.
- Maxwell_RenderToMxs : Exports the Scene to an MXS file located at the path specified in Scene Manager > Output Settings > Scene Path. Optionally, you may choose whether to export all, or just a selected set of objects.
- Maxwell_RenderToMxst : Exports the Scene to an MXS file located at the path specified in Scene Manager > Output Settings > Scene Path, and opens it in Maxwell Studio (MXST). Optionally, you may choose whether to export all, or just a selected set of objects.
- Maxwell_RestoreViewport : Traverses the Scene, refreshing the viewport appearance of objects, based on the current state of the Maxwell Material which is assigned to them.
- Maxwell_RunMaterialWizard : Starts the Material Wizard.
- Maxwell_SaveAsWithoutMaxwellData : Saves the document to a new filename, without including any Maxwell data.
- Maxwell_SaveWithoutMaxwellData : Saves the current document, without including any Maxwell data.
- Maxwell_SceneManager : Prompts for a page-name, and opens the Scene Manager to the specified page.
- Maxwell_SelectLinearBlurEnabledObjects : Selects any objects which have Linear Motion Blur enabled.
- Maxwell_SelectNextMaterial : Selects the 'Next' Material. This will only have an effect if there is a 'Next' Material (i.e. the 'Back' button in the Database Manager has been clicked, or the Maxwell_SelectPreviousMaterial command has been executed).
- Maxwell_SelectObjectsAndApplyCurrentMaterial : Prompts for an object selection, and applies the current Material to the selected objects.
- Maxwell_SelectObjectsHiddenToCamera : Selects all objects which have the Maxwell 'Hide to Camera' flag enabled.
- Maxwell_SelectObjectsHiddenToGI : Selects all objects which have the Maxwell 'Hide to GI' flag enabled.
- Maxwell_SelectObjectsHiddenToReflectionsAndRefractions : Selects all objects which have the Maxwell 'Hide to Reflections and Refractions' flag enabled.
- Maxwell_SelectObjectsHiddenToScene : Selects all objects which have the Maxwell 'Hide' flag enabled.
- Maxwell_SelectObjectsHiddenToZClip : Selects all objects which have the Maxwell 'Hide to ZClip' flag enabled.
- Maxwell_SelectObjectsWithCurrentMaterial : Selects any objects which use the current Material.
- Maxwell_SelectPreviousMaterial : Selects the Material which was current previously to the current one.
- Maxwell_SelectRotationalBlurEnabledObjects : Selects all objects which have rotationa (i.e. Full-range) Motion Blur enabled.
- Maxwell_SetCameraInitialPositionForMotionBlur : Stores the current Camera's current position for use in Camera Motion Blur. When this Camera is subsequently moved, then rendered, Maxwell will figure blur based on the difference between this position, and the position the Camera is in when it is rendered.
- Maxwell_SetCurrentMaterial : Prompts for a Material name, and sets the specified Material as current, if it exists in the Scene. Use double-quotes to specify any name which has spaces.
- Maxwell_SetObjectsInitialPositionForMotionBlur : Sets the 'initial' position for any objects which have either Linear or rotational (i.e. Full-range) Motion Blur enabled. If these objects are then moved, and the Scene rendered, Maxwell will calculate Motion Blur based on the difference between their locations when initial position was set, and when the Scene was rendered.
- Maxwell_Show : Shows all plugin windows.
- Maxwell_ShowDBManager : Shows the Database Manager window, whether it is set to be used as a standalone window, or as a Rhino dock bar.
- Maxwell_ShowHelp : Shows the plugin's local help files if they are available, otherwise this shows the online version.
- Maxwell_ShowHelpPage : Shows the specified help page.
- Maxwell_ShowLocalHelp : Shows the local version of the plugin's help files, if you have downloaded them. This command uses the file specified in Scene Manager > Plugin Options > Plugin Help URL, and it should point to the index.htm file in the unzipped help download. The help files .zip is available from the same location as the plugin's installer.
- Maxwell_ShowLogViewer : Shows the Log Viewer window.
- Maxwell_ShowMaterialEditor : Shows the Material Editor window.
- Maxwell_ShowMxmBrowser : Shows the MXM Browser, whether it is set to be used as a standalone window, or as a Rhino dock bar.
- Maxwell_ShowRemoteHelp : Shows the online version of the plugin's help, hosted on NL servers. This help may be updated mid-version, and so may be more up-to-date than the help files you have on your machine, if you installed them.
- Maxwell_ShowSceneManager : Shows the Scene Manager, whether it is set to be used as a standalone window, or as a Rhino dock bar.
- Maxwell_ShowToolbar : Shows all of the Maxwell toolbars.
- Maxwell_ToggleCameraBackPanel : Toggles the visibility of the Camera LCD panel.
- Maxwell_ToggleCameraHeadsUpDisplay : Toggles the plugin's heads-up-display feature. The heads-up-display is used to visualize the Maxwell film, in regards to the Rhino viewport.
- Maxwell_ToggleDBManager : Toggles the visibility of the Database Manager.
- Maxwell_ToggleLogViewer : Toggles the visibility of the Log Viewer.
- Maxwell_ToggleMaterialEditor : Toggles the visibility of the Material Editor.
- Maxwell_ToggleMxmBrowser : Toggles the visibility of the MXM Browser.
- Maxwell_ToggleSceneManager : Toggles the visibility of the Scene Manager.
- Maxwell_ToolbarReset : Deletes the plugin's .tb files, re-creates them, and re-loads the fresh .tb into Rhino. This is useful if your Maxwell toolbars become corrupted, or you wish to return them to the default state.
- Maxwell_UnhideAllObjectsToCamera : Disables the Maxwell 'Hide to Camera' flag for all objects.
- Maxwell_UnhideAllObjectsToGI : Disables the Maxwell 'Hide to GI' flag for all objects.
- Maxwell_UnhideAllObjectsToReflectionsAndRefractions : Disables the Maxwell 'Hide to Reflections and Refractions' flag for all objects.
- Maxwell_UnhideAllObjectsToScene : Disables the Maxwell 'Hide' flag for all objects.
- Maxwell_UnhideAllObjectsToZClip : Disables the Maxwell 'Hide to ZClip' flag for all objects.
- Maxwell_UnHideSelectedObjectsToCamera : Disables the Maxwell 'Hide to Camera' flag for all selected objects.
- Maxwell_UnHideSelectedObjectsToGI : Disables the Maxwell 'Hide to GI' flag for all selected objects.
- Maxwell_UnHideSelectedObjectsToReflectionsAndRefractions : Disables the Maxwell 'Hide to Reflections and Refractions' flag for all selected objects.
- Maxwell_UnHideSelectedObjectsToScene : Disables the Maxwell 'Hide' flag for all selected objects.
- Maxwell_UnHideSelectedObjectsToZClip : Disables the Maxwell 'Hide to ZClip' flag for all selected objects.