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Maxwell Render 1.7.1: fixes and improvements
MXCL
Fixed SSS with instances.
Fixed SSS + MXI/ HDR emission textures.
Fixed coatings without BSDF.
ISO/ Shutter sliders of the MXI tab and the Multilight panel are synchronized now.
Fixed problem loading/ saving presets with some locale settings.
Mac OSX: several network rendering issues have been fixed.
MXST
Fixed potential crash loading scenes with corrupted geometries.
Fixed "Look at selection": it does not move the camera position but just the target.
Fixed texture display refresh issue when applying materials with textures.
Fixed issue when switching “UV projector type” from “Locked” to another type: the transformation was not done correctly.
Fixed issue when loading materials by clicking on the material column in the object list: the material parameters were reset.
Fixed bug grouping objects that were already inside a group which had been transformed: the objects changed positions.
Fixed some other issues grouping objects.
Grouping objects now has an "undo" CTRL+Z option.
"Merge objects" has been fixed so the geometry is kept in its place properly.
Fixed issue loading objects with an invalid transformation matrix.
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