News - Maxwell Render News
06/04/2010 - Maya plug-in updates :: Release notes v.2.0.36
Changes
  • Added a shelf button which exports the scene and sends it to the Maxwell Render network system.
  • The location of the MXI file can now be specified in the render options.
  • Added batch rendering command line flags for all the 2.0 channels and for specifying the MXS and MXI paths.
  • Added a control in the plug-in settings window for the maximum texture resolution used in the viewport.
  • The resolution of the viewport preview texture can now be overridden at the material level.
  • Removed unsupported image formats from the dropdown in the render options panel and added EXR, HDR and JP2.
  • Added Maxwell Render attributes to the RFRK object (hide from camera etc.).
  • When the AE is displayed for a RFRK node, it has additional tabs for its transform and material nodes, just like regular meshes.
  • Updated the AGS wizard to match MXED.
  • Vertices with invalid positions are filtered out because the renderer aborts when they are present.
Fixes
  • Fixed: crash when trying to display textures larger than half the maximum resolution supported by the video card.
  • Fixed: mirrored objects with Maxwell materials on them were black in the viewport.
  • Fixed: the output image path was reset to MAXWELL2_ROOT/default.png when the user specified a bit depth that was not supported for the current image format.
  • Fixed: crash when trying to load an inexistent EXR file as a texture or in the render view.
  • Fixed: displacement was not exported if the first layer in the material was disabled.
  • Fixed: the LOD control of the instancer node did not function correctly.