News - Maxwell Render News
24/11/2009 - Maya plug-in updates :: Release notes v.2.0.31

Version 2.0.31 Release Notes

  • Better version 1.x to version 2.0 material translation on MXM import.
  • Added viewport representation for IES emitters.
  • The material buttons have been moved above the tree, and are always visible now.
  • Added support for the "use alpha" texture flag.
  • After importing an MXM, the name of the Maya material is changed to the name stored in the file.
  • Added support for user-defined search paths for missing assets (textures, IES and IOR files) during MXM import. They can be configured by going to Window > Rendering Editors > Maxwell Render > Import Search Paths.
  • The MXM importer now also looks for missing assets in the material database.
  • Fixed: under certain circumstances, the MXM gallery browser did not download the textures to the sourceimages directory.
  • Fixed: disabled BSDFs are no longer drawn by the viewport preview code.
  • Fixed: layers with no enabled BSDFs no longer draw garbage in the viewport. If an emitter is present, its color is used; otherwise the layer is black.
  • Fixed: crash when importing some version 1.x Maxwell material files.
  • Fixed: the reflections from the HDR environment in the high quality viewport were too strong.
  • Fixed: the file picker dialog for MXM export said "Import" in the title and on the action button.
  • Fixed: diffuse lighting was completely wrong in the high quality viewport.
  • Fixed: tone mapping was wrong in the high quality viewport.
  • Added Maya plug-in for Linux.